Re: Jump platforms? [message #403780 is a reply to message #403732] |
Thu, 24 September 2009 15:13 |
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N1warhead
Messages: 319 Registered: May 2006 Location: On the Pc
Karma:
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GEORGE ZIMMER wrote on Thu, 24 September 2009 08:21 |
nopol10 wrote on Wed, 23 September 2009 18:16 |
GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27 |
nopol10 wrote on Wed, 23 September 2009 08:24 | There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.
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Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.
Although, if a script like that exists, that'd be amazing.
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My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.
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Oh, that could work. Problem is though, it still wouldn't look too pretty client-side... unless TT fixes this, which I hope it does.
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Who's, or what's TT?
Refresh my memory please.
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