Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C_Canyon (Remake)
C&C_Canyon [message #401694] Sat, 05 September 2009 10:26 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
I started Remaking C&C_Canyon a while back for a mod and never finished it.

Whats going to be in it
New Building Exteriors
Tiberium Gas
Grass and Bushes
Tiberium Crystals
A New Vis System
Maybe a New lighting System
New Map Texture
Added A lot of Alpha Blending

Only about 50% Done with the model so don't expect it any time soon. Also does anyone have any suggestions.


index.php?t=getfile&id=11711&private=0
  • Attachment: canyon.JPG
    (Size: 114.93KB, Downloaded 246 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Sat, 05 September 2009 10:26]

Report message to a moderator

Re: C&C_Canyon [message #401761 is a reply to message #401694] Sat, 05 September 2009 17:29 Go to previous messageGo to next message
slosha is currently offline  slosha
Messages: 1540
Registered: September 2008
Location: North Dakota FTW
Karma: 0
General (1 Star)
Looks good so far. I don't think I have any suggestions atm.

The road I cruise is a bitch now, baby.
Re: C&C_Canyon [message #401788 is a reply to message #401761] Sun, 06 September 2009 02:06 Go to previous message
anant is currently offline  anant
Messages: 571
Registered: July 2008
Location: Canada
Karma: 0
Colonel
looks nice! good job as usual

http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.
Previous Topic: Hmm
Next Topic: Level Edit FDS Maps
Goto Forum:
  


Current Time: Mon Oct 28 15:20:05 MST 2024

Total time taken to generate the page: 0.01166 seconds