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- Map Makers! [message #401243] Tue, 01 September 2009 21:32 Go to next message
Mr.Mom is currently offline  Mr.Mom
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I got an idea for hourglass. If there is anybody out there who feels confident in their map making ability, is willing to hear my idea out, and bring it to life, then respond here.
- Re: Map Makers! [message #401252 is a reply to message #401243] Tue, 01 September 2009 22:33 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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You know, it might be smart to just say the idea rather than saying "respond if you want my idea!!!". People usually don't give the square root of shit for your ideas for them to work on.

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- Re: Map Makers! [message #401256 is a reply to message #401252] Tue, 01 September 2009 22:50 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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GEORGE ZIMMER wrote on Wed, 02 September 2009 00:33

You know, it might be smart to just say the idea rather than saying "respond if you want my idea!!!". People usually don't give the square root of shit for your ideas for them to work on.


^


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- Re: Map Makers! [message #401289 is a reply to message #401243] Wed, 02 September 2009 07:14 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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EDIT: Srry posted this in the wrong thread.
My post was ment for another topic called 'making a new map'

(old message) Yeah I should have realised that earlier. Im just gona make a tempelate now. (In the buildings.zip are the ground placements)
Ill just make a tempelate and boolean it out.)

[Updated on: Wed, 02 September 2009 11:32]

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- Re: Map Makers! [message #401290 is a reply to message #401243] Wed, 02 September 2009 07:23 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Wait a minute, you have two accounts? I thought that was against the forum code of conduct?

I didnt realise Mr. Mon was the same person as Reaver11... rather deceptive of you...




EDIT: Actually... considering one of you posted from a US IP and the other from a netherlands IP I am going to assume Reaver11's post is misleading


EDIT 2: See above post.


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[Updated on: Thu, 03 September 2009 08:33]

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- Re: Map Makers! [message #401298 is a reply to message #401243] Wed, 02 September 2009 11:07 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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can i spam my idea?
- Re: Map Makers! [message #401317 is a reply to message #401243] Wed, 02 September 2009 14:00 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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I'm begging for some requests I can make for people,

So lets hear your idea's!!! Thumbs Up


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Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
- Re: Map Makers! [message #401320 is a reply to message #401243] Wed, 02 September 2009 14:13 Go to previous messageGo to next message
marcin205 is currently offline  marcin205
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its good map with damage burning vehs nod/gdi bugggy without wheel,stanks,meds,artys,apcs burning vehs looks like some fight will over 5 ming ago lol Big Grin

- Re: Map Makers! [message #401353 is a reply to message #401243] Wed, 02 September 2009 21:49 Go to previous messageGo to next message
Mr.Mom is currently offline  Mr.Mom
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I actually have a couple ideas for Hourglass. I think most people don't like hourglass and leave the map because of the 30 minute stalemate. So I tried to think of some ideas to take away that stalemate AKA Hourglass 2. Here are 3 different ideas I guess choose the one that intrigues you the most.

1. Extend the sides of the map into the sides of GDI and NOD bases.

2. Take out the sides of the map and insert an underground cave that vehicles may enter. Think of the map "field" underground. Obviously the underground would not be an exact layout of field, but a wide area underground to fight. So fight on top of the hill or underground.

3. Take out the Big Hill and put a mountain there or something. Create an underground cave to battle in and leave the sides extended or the same as they are.. Fight underground or the sides.

The theme for any of the ideas would be tropical.

They are all pretty vague ideas so if anybody wants to give any of them shot a lot is left for the imagination.

Let the flame begin! lol

[Updated on: Wed, 02 September 2009 21:51]

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- Re: Map Makers! [message #401367 is a reply to message #401243] Thu, 03 September 2009 04:03 Go to previous message
ErroR is currently offline  ErroR
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i don't see why someone should flame you it's actually a gud idea(s), because the map will be separate anyway (right?)

[Updated on: Thu, 03 September 2009 04:04]

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