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Re: Making a new map [message #401304 is a reply to message #401123] Wed, 02 September 2009 11:29 Go to previous messageGo to previous message
Reaver11 is currently offline  Reaver11
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Registered: April 2007
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Colonel
ty.

If I am correct the extra ground for buildings (like that concrete for the bar )is located in the buildings.zip. I could use those to make a booleanobject to cut the holes. I'm also gona patch the map some mountains will get a better shape and rounded edges
 
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