Creating a hud [message #401050] |
Mon, 31 August 2009 18:51 |
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IAmFenix
Messages: 447 Registered: October 2007
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I'm trying to create a hud, and not a simple one like the previous topic wanted. I'd like to learn to script one and set it up. Can someone help me out a bit,as I don't know how to open shaders.dll.
And yes, I know C++.
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Re: Creating a hud [message #401127 is a reply to message #401050] |
Tue, 01 September 2009 06:54 |
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IAmFenix
Messages: 447 Registered: October 2007
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I know they don't redistribute 2005 anymore, I downloaded and installed 2008, tried DirectX 2007 update and http://gdk.thegamecreators.com/?f=downloads , which did not work.
I'll uninstall both and install 2006, see if that helps.
EDIT:
This did not help. I think it is because I need the microsoft platform SDK (Link dead) as mentioned in the post.
EDIT2:
Found a link and installed PSDK. How do you set it up for VC++?
[Updated on: Tue, 01 September 2009 07:37] Report message to a moderator
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Re: Creating a hud [message #401137 is a reply to message #401050] |
Tue, 01 September 2009 07:55 |
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IAmFenix
Messages: 447 Registered: October 2007
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I already downloaded & installed it.
That's what I was referring to when I said 2006.
I uninstalled directx2007 and the other sdk already.
EDIT:
Just to clarify, I'm using Visual C++ 2008 Express, I have DirectX SDK August 2006 installed and set up, Now I just need instructions on how to set up the Microsoft SDK Platform.
[Updated on: Tue, 01 September 2009 07:56] Report message to a moderator
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Re: Creating a hud [message #401148 is a reply to message #401050] |
Tue, 01 September 2009 09:25 |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
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You don't need the microsoft SDK for the scripts project at all.
You only need the directx august SDK for shaders.dll specifically
n00bstories Server Administrator
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Re: Creating a hud [message #401187 is a reply to message #401185] |
Tue, 01 September 2009 12:38 |
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IAmFenix
Messages: 447 Registered: October 2007
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jnz wrote on Tue, 01 September 2009 14:30 |
IAmFenix wrote on Tue, 01 September 2009 20:21 | Well, I'm having trouble as the damn Visual C++ won't let me, I posted a screenshot of what happens when I try to open shaders.dll with it.
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You don't open the dll file, you open the solution file (sln).
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Ahhh....
Well, that solves my problem, thank you.
And thanks for the link Error, downloaded and working now =)
EDIT:
Anyone know where the area for the HUD is?
[Updated on: Tue, 01 September 2009 12:45] Report message to a moderator
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Re: Creating a hud [message #401213 is a reply to message #401050] |
Tue, 01 September 2009 15:56 |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
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Claiming you know "c++" then asking why you're getting an error trying to open a compiled .dll file, does not look too good.
To jump into the idea of "making a custom hud" from how do I open the solution is a big leap
n00bstories Server Administrator
[Updated on: Tue, 01 September 2009 15:58] Report message to a moderator
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Re: Creating a hud [message #401281 is a reply to message #401050] |
Wed, 02 September 2009 04:52 |
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IAmFenix
Messages: 447 Registered: October 2007
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I have basic knowledge of the coding, which when I'm trying to change things isn't really working >.>
Maybe I should just go back to skinning and drop C++ as a project I'd need someone to teach me, BUT MY FUCKING SCHOOL DROPPED.
I'm just a bit pissed about that and tried to learn on my own, but apparently,I went from T-ball to MLB[/Metaphor].(Don't remind me my metaphor is crappy and I could probably come up with a better one if I weren't thinking about baseball.)Right, ignore that last bit and I guess this is the time for me to !ragequit from this thread?
Most the C++ I know came from http://www.cplusplus.com/doc/tutorial/
First time I messed around with anything close to .dll files.
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