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Lance3066 radio sound package [message #400974] Mon, 31 August 2009 11:28 Go to next message
CASE is currently offline  CASE
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does anyone have it or a link where i can get it? searched the whole forums, every link i use is dead. I had this a long time ago but got a new computer and didnt carry it over. thanks alot.
Re: Lance3066 radio sound package [message #401192 is a reply to message #400974] Tue, 01 September 2009 13:12 Go to previous messageGo to next message
CASE is currently offline  CASE
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any1? or can someone help me make them? every link i click is dead, and i cant contact the people who made them cause the last time they logged in was in February..
Re: Lance3066 radio sound package [message #401193 is a reply to message #400974] Tue, 01 September 2009 13:13 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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no idea what a Lance3066 radio sound package is
Re: Lance3066 radio sound package [message #401194 is a reply to message #400974] Tue, 01 September 2009 13:32 Go to previous messageGo to next message
CASE is currently offline  CASE
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basically its taking sounds from always.dat and replacing them with your original sounds on your radio. for instace, "building needs repair" would be replaced with something else. it would be server side cause everyone has the same sounds in always.dat, but from what ive heard this required keyhooks and you will get the zero bug. ill post the link to his topic in a sec
Re: Lance3066 radio sound package [message #401199 is a reply to message #400974] Tue, 01 September 2009 14:00 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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or you can just put them in your data folder

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 01 September 2009 14:00]

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Re: Lance3066 radio sound package [message #401200 is a reply to message #400974] Tue, 01 September 2009 14:04 Go to previous messageGo to next message
CASE is currently offline  CASE
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wont work, im trying to make it serverside.
Re: Lance3066 radio sound package [message #401201 is a reply to message #400974] Tue, 01 September 2009 14:32 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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well replacing stuff in always.dat wont work either the client needs it.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Lance3066 radio sound package [message #401204 is a reply to message #400974] Tue, 01 September 2009 15:06 Go to previous messageGo to next message
CASE is currently offline  CASE
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.... it involves using sound files from always.dat, and using them in the radio commands. it will be serverside since everyone has the same sounds. it does involve changing something with objects.dds or something tho
Re: Lance3066 radio sound package [message #401234 is a reply to message #400974] Tue, 01 September 2009 19:04 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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Unless every person that uses it has the sound-pack, it will not work, as they will still only get the sounds in THEIR always.dat or Data folder. I can't see skins that other people have because of any objects file, unless I download their skins or something.

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Re: Lance3066 radio sound package [message #401236 is a reply to message #400974] Tue, 01 September 2009 19:20 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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it might be possible to change the radio commands sound to a different sound that's already in the always.dat but I doubt you could do it with just objects.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Lance3066 radio sound package [message #401247 is a reply to message #400974] Tue, 01 September 2009 21:49 Go to previous message
CASE is currently offline  CASE
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PLEASE nevermind, i found it and yes it works. its clientside but everyone has the same sounds so they hear it too. its considered a cheat since its an object.ddb file but it just lets everyone else hear it.

i found the file i needed. thanks guyss
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