Lance3066 radio sound package [message #400974] |
Mon, 31 August 2009 11:28 |
CASE
Messages: 6 Registered: July 2009
Karma: 0
|
Recruit |
|
|
does anyone have it or a link where i can get it? searched the whole forums, every link i use is dead. I had this a long time ago but got a new computer and didnt carry it over. thanks alot.
|
|
|
|
|
Re: Lance3066 radio sound package [message #401194 is a reply to message #400974] |
Tue, 01 September 2009 13:32 |
CASE
Messages: 6 Registered: July 2009
Karma: 0
|
Recruit |
|
|
basically its taking sounds from always.dat and replacing them with your original sounds on your radio. for instace, "building needs repair" would be replaced with something else. it would be server side cause everyone has the same sounds in always.dat, but from what ive heard this required keyhooks and you will get the zero bug. ill post the link to his topic in a sec
|
|
|
|
|
|
Re: Lance3066 radio sound package [message #401204 is a reply to message #400974] |
Tue, 01 September 2009 15:06 |
CASE
Messages: 6 Registered: July 2009
Karma: 0
|
Recruit |
|
|
.... it involves using sound files from always.dat, and using them in the radio commands. it will be serverside since everyone has the same sounds. it does involve changing something with objects.dds or something tho
|
|
|
|
|
Re: Lance3066 radio sound package [message #401247 is a reply to message #400974] |
Tue, 01 September 2009 21:49 |
CASE
Messages: 6 Registered: July 2009
Karma: 0
|
Recruit |
|
|
PLEASE nevermind, i found it and yes it works. its clientside but everyone has the same sounds so they hear it too. its considered a cheat since its an object.ddb file but it just lets everyone else hear it.
i found the file i needed. thanks guyss
|
|
|