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C&C: Renegade --> Dying since 2003™, resurrected in 2024!
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OpenGL, Direct3D, and Renegade [message #40066] Sat, 16 August 2003 21:45 Go to previous messageGo to previous message
abakshi
Messages: 50
Registered: June 2003
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I'll look more into the texturing issue, but I don't experience any other issues with Renegade running on either of my two faster systems (the ones in my sig).

The only Renegade graphics issue I had was when I first got my AIW 8500DV, they hadn't fixed the flickering texture issues yet, so I downgraded my drivers in order to play Renegade until they released the next version, which fixed the issue.

YSLMuffins - your issues with returning to 640x480 and the blue color are definitely not normal. Make sure all your system drivers are set up correctly, etc.

Interestingly, your issue sounds similar to something I briefly skimmed through on the MS Windows Update site. I don't remember the specifics of the bug, but the issue was something having to do with problems restoring normal resolution after exiting a game, so you may want to check that out.

Could you post specs on your system? If the Windows Update issue doesn't help, there may be some incompatibilities (e.g. mobo/video card setup) that you may want to look into.


WOL: mbakshi, Radeon980
http://www.techautos.com

P4 2.8C (800 FSB) / ASUS P4P800 Deluxe / 512MB PC3200 DDR / 80GB Maxtor 7200RPM 8MB / ATI Radeon 9800 Pro 128MB / Lite-On 16x DVD-ROM / Win XP Pro / Dell 1800FP 18" LCD / Enermax Case

P4 2.2 / ASUS P4T533-C / 512MB PC1066 RDRAM / 120GB WD 7200RPM / 45GB IBM 7200RPM / ATI AIW Radeon 8500DV 64MB / Cendyne (Pioneer) DVD-RW / Sony CD-RW / Win XP Pro / Nokia 800Pro+ 18" LCD / Aluminum Case
 
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