Re: Mod working on LAN Server but not on FDS? [message #400228 is a reply to message #400130] |
Thu, 27 August 2009 23:37 |
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rrutk
Messages: 617 Registered: June 2007
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Colonel |
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The logical question is: what part of serverside software (not FDS) could make a scriptzone not working but crashing the game on entry of the zone???
Zone 1:
- should trigger character purchase (visceroid) on entry. works fine with plain FDS.
- with additional serverside software it doesnt work, but player will losse connection to the game
Zone 2:
- first entry will trigger some events (real mapstart, an explosion and more...)
- works fine with plain FDS
- with additional serverside software it doesnt work, but causes gameplay pending
BIATCH is now DEACTIVATED!
[Updated on: Thu, 27 August 2009 23:40] Report message to a moderator
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