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Re: SCUD Storm building destructions [message #398720 is a reply to message #398613] |
Thu, 20 August 2009 17:42 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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danpaul88 wrote on Thu, 20 August 2009 01:12 | Who said I was claiming anything as ' intellectual property'? I just think it would be very boring if every mod had the exact same gameplay mechanics and just changed the shape of the units...
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They aren't, and it's not as though it's a 100% unique idea to games in general.
I'd like to see people be rewarded for being able to infiltrate structures though, so instead of a MCT per se, why not have a similar thing but as a "weak point" that's inside the building? It'd be different for each building, but recognizable.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: SCUD Storm building destructions [message #399390 is a reply to message #398507] |
Sun, 23 August 2009 21:56 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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Option C.
There were no engineers in Generals, so there is no reason to have them in SS... thus why would you need MCTs?
Only unit that used C4 was Col Burton, but he seemingly just placed the bomb on the outside of the building.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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[Updated on: Sun, 23 August 2009 21:57] Report message to a moderator
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