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SCUD Storm building destructions [message #398507] Wed, 19 August 2009 05:12 Go to next message
cnc95fan is currently offline  cnc95fan
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More community input needed:
a)MCTs like Renegade
b)'Weak points' like Apocalypse Rising
c)No Achilles heel in any building
Re: SCUD Storm building destructions [message #398545 is a reply to message #398507] Wed, 19 August 2009 12:22 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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anything but not 1
Re: SCUD Storm building destructions [message #398554 is a reply to message #398507] Wed, 19 August 2009 14:01 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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cnc95fan wrote on Wed, 19 August 2009 13:12


b)'Weak points' like Apocalypse Rising



Copying our ideas? Why not come up with some unique ideas of your own?


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Re: SCUD Storm building destructions [message #398558 is a reply to message #398507] Wed, 19 August 2009 14:46 Go to previous messageGo to next message
TeamWolf is currently offline  TeamWolf
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We had been planning something like weak points for BFD since we took it over tbh.. But they don't work like AR's..

Re: SCUD Storm building destructions [message #398560 is a reply to message #398507] Wed, 19 August 2009 14:48 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Back in 2007 we were considering using what you call "weak points"; there's no need to have such a hissy fit over what you would claim as your own intellectual property
Re: SCUD Storm building destructions [message #398613 is a reply to message #398507] Wed, 19 August 2009 23:12 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Who said I was claiming anything as ' intellectual property'? I just think it would be very boring if every mod had the exact same gameplay mechanics and just changed the shape of the units...

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Re: SCUD Storm building destructions [message #398720 is a reply to message #398613] Thu, 20 August 2009 17:42 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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danpaul88 wrote on Thu, 20 August 2009 01:12

Who said I was claiming anything as ' intellectual property'? I just think it would be very boring if every mod had the exact same gameplay mechanics and just changed the shape of the units...

They aren't, and it's not as though it's a 100% unique idea to games in general.

I'd like to see people be rewarded for being able to infiltrate structures though, so instead of a MCT per se, why not have a similar thing but as a "weak point" that's inside the building? It'd be different for each building, but recognizable.


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Re: SCUD Storm building destructions [message #399390 is a reply to message #398507] Sun, 23 August 2009 21:56 Go to previous message
crazfulla is currently offline  crazfulla
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Option C.

There were no engineers in Generals, so there is no reason to have them in SS... thus why would you need MCTs?

Only unit that used C4 was Col Burton, but he seemingly just placed the bomb on the outside of the building.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Sun, 23 August 2009 21:57]

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