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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397445 is a reply to message #397444] |
Sun, 09 August 2009 17:09 |
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Kimb
Messages: 607 Registered: August 2009 Location: There is no greater power...
Karma: 0
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Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
What we think, or what we know, or what we believe is, in the end, of little consequence. The only consequence is what we do.
CarrierII wrote on Fri 21 May 2010 06:58 | This doesn't meet the minimum standards of spam.
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397447 is a reply to message #397445] |
Sun, 09 August 2009 17:20 |
Hugh72
Messages: 29 Registered: August 2009
Karma: 0
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HavocWars wrote on Sun, 09 August 2009 20:09 |
Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
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NVIDIA GeForce 512mb 8500 GT DDR2 also i got script 3.4.4
[Updated on: Sun, 09 August 2009 17:21] Report message to a moderator
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397449 is a reply to message #397447] |
Sun, 09 August 2009 17:24 |
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Kimb
Messages: 607 Registered: August 2009 Location: There is no greater power...
Karma: 0
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Colonel |
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Hugh72 wrote on Sun, 09 August 2009 19:20 |
HavocWars wrote on Sun, 09 August 2009 20:09 |
Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
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NVIDIA GeForce 512mb 8500 GT DDR2 also i got script 3.4.4
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the nvidia 8400 support shaders (im using it now), so the 8500 is 99% to do, also you can turn shaders on/off ingame in the BHS.DLL menu option
What we think, or what we know, or what we believe is, in the end, of little consequence. The only consequence is what we do.
CarrierII wrote on Fri 21 May 2010 06:58 | This doesn't meet the minimum standards of spam.
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397451 is a reply to message #397449] |
Sun, 09 August 2009 17:50 |
Hugh72
Messages: 29 Registered: August 2009
Karma: 0
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HavocWars wrote on Sun, 09 August 2009 19:24 |
Hugh72 wrote on Sun, 09 August 2009 19:20 |
HavocWars wrote on Sun, 09 August 2009 20:09 |
Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
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NVIDIA GeForce 512mb 8500 GT DDR2 also i got script 3.4.4
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the nvidia 8400 support shaders (im using it now), so the 8500 is 99% to do, also you can turn shaders on/off ingame in the BHS.DLL menu option
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ok i got shaders bright white in game but not B-B shown on screen... look like there is nothing i can do with it. unless someone know better than me.
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397452 is a reply to message #397451] |
Sun, 09 August 2009 18:28 |
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Kimb
Messages: 607 Registered: August 2009 Location: There is no greater power...
Karma: 0
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Colonel |
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Hugh72 wrote on Sun, 09 August 2009 19:50 |
HavocWars wrote on Sun, 09 August 2009 19:24 |
Hugh72 wrote on Sun, 09 August 2009 19:20 |
HavocWars wrote on Sun, 09 August 2009 20:09 |
Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
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NVIDIA GeForce 512mb 8500 GT DDR2 also i got script 3.4.4
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the nvidia 8400 support shaders (im using it now), so the 8500 is 99% to do, also you can turn shaders on/off ingame in the BHS.DLL menu option
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ok i got shaders bright white in game but not B-B shown on screen... look like there is nothing i can do with it. unless someone know better than me.
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B-B as in building bars?
What we think, or what we know, or what we believe is, in the end, of little consequence. The only consequence is what we do.
CarrierII wrote on Fri 21 May 2010 06:58 | This doesn't meet the minimum standards of spam.
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397455 is a reply to message #397452] |
Sun, 09 August 2009 18:51 |
Hugh72
Messages: 29 Registered: August 2009
Karma: 0
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HavocWars wrote on Sun, 09 August 2009 20:28 |
Hugh72 wrote on Sun, 09 August 2009 19:50 |
HavocWars wrote on Sun, 09 August 2009 19:24 |
Hugh72 wrote on Sun, 09 August 2009 19:20 |
HavocWars wrote on Sun, 09 August 2009 20:09 |
Hugh72 wrote on Sun, 09 August 2009 19:02 | do i need a grpahic card support for shaders?
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no, cause as far as i know shaders.dll is a part of the 3.4.4 script and the one hes talking about is a modified shaders.dll file, and has nothing to do with shaders support i think, by the way, what graphic card you got? and do you have script 3.4.4?
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NVIDIA GeForce 512mb 8500 GT DDR2 also i got script 3.4.4
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the nvidia 8400 support shaders (im using it now), so the 8500 is 99% to do, also you can turn shaders on/off ingame in the BHS.DLL menu option
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ok i got shaders bright white in game but not B-B shown on screen... look like there is nothing i can do with it. unless someone know better than me.
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B-B as in building bars?
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yes
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397458 is a reply to message #397440] |
Sun, 09 August 2009 19:36 |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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crysis992 wrote on Sun, 09 August 2009 18:24 |
HavocWars wrote on Sun, 09 August 2009 18:17 |
Hugh72 wrote on Sun, 09 August 2009 18:16 | I loved it buildings bars cos look pretty cool but i dunno how to do with it with file hud.in
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EnableBuildings=true
AgtBarColorCount=3
BarrBarColorCount=3
WfBarColorCount=3
GdiRefBarColorCount=3
GdiPpBarColorCount=3
GdiHarvBarColorCount=3
ObiBarColorCount=3
HonBarColorCount=3
AirBarColorCount=3
NodRefBarColorCount=3
NodPpBarColorCount=3
NodHarvBarColorCount=3
looks like the settings, but i dont get it to show ingame =(
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Yes thats are a part of the settings, but your shaders.dll does not support the buildingbars so this is useless for you.
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pfttt
Toggle Spoiler
[BuildingInfo]
;global
Enabled=true
HealthColorCount=3
InvertX=false
InvertY=true
InvertOutput=false
Key=116
KeyOn=true
Text_Render=true
Text_Font=font6x8.tga
Bars_Render=true
Bars_Texture=d6hud.tga
Bars_Texture.Top=462
Bars_Texture.Left=493
Bars_Texture.Bottom=466
Bars_Texture.Right=514
Bars_Length=200
;Background_Texture=
Background_Texture.X=5
Background_Texture.Y=-200
Background_Texture.Left=162
ackground_Texture.Top=0
Background_Texture.Right=218
Background_Texture.Bottom=110
;VERTICLE2 - RIGHT SIDE:
;---------------------
Bars_XPos=-65
Bars_YPos=-168
Bars_XSpacing=0
Bars_YSpacing=10
;--
Text_XPos=-40
Text_YPos=-170
Text_XSpacing=0
Text_YSpacing=10
;--------------------
;=====================================
[BuildingHealthColor0]
Value=30
Red=170
Green=0
Blue=0
Alpha=180
;=====================================
[BuildingHealthColor1]
Value=65
Red=170
Green=170
Blue=0
Alpha=180
;=====================================
[BuildingHealthColor2]
Value=100
Red=0
Green=170
Blue=0
Alpha=180
;=====================================
[GdiColor]
Red=255
Green=255
Blue=0
Alpha=200
;=====================================
[NodColor]
Red=255
Green=0
Blue=0
Alpha=200
;=====================================
[NeutralColor]
Red=128
Green=128
Blue=128
Alpha=200
;=====================================
[DeadColor]
Red=90
Green=90
Blue=90
Alpha=200
;=====================================
I'm considering releasing the source code but I think goztow would delete the thread ( since it borderlines cheating in the minds of many people) Goztow can you confirm this ?
n00bstories Server Administrator
[Updated on: Sun, 09 August 2009 19:43] Report message to a moderator
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Re: [RELEASE] crysis RenegadeX HUD (The cheap copy) [message #397466 is a reply to message #397425] |
Sun, 09 August 2009 23:53 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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If you don't want it to be released by anyone, then don't give it to anyone... I know there was a precedent that says the contrary when the reborn alpha was leaked, but IMO that situation merited a different approach.
And yes, andrew, I confirm (see PM).
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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