LE Questions [message #395931] |
Wed, 22 July 2009 13:24 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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1. Can you make a weapon like the sniper do more damage to the head, only the head?
2. Can you increase the zoom of the sniper?
Moding can be real Fun...
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Re: LE Questions [message #395973 is a reply to message #395932] |
Thu, 23 July 2009 02:18 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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oh, I asked the first question wrong, I mean that only one weapon would do more damage to only the head
and thanks for the second.
Moding can be real Fun...
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Re: LE Questions [message #395978 is a reply to message #395931] |
Thu, 23 July 2009 03:35 |
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Goztow
Messages: 9739 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Aren't all sniper headshots already instant kills? Why more damage?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: LE Questions [message #396028 is a reply to message #395981] |
Thu, 23 July 2009 14:46 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Well, in bones.ini you can set a damage multiplier for the head, but that counts for all weapons.
Now, you can make a warhead to more damage to a armor type.
Can I have a warhead do more damage to a body part, as in bones.ini?
Ow, and the make it more clear, it's for C&C Battle for Dune (see siggy)
so, as for what Goztow said, it isn't for renegade it self.
Moding can be real Fun...
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Re: LE Questions [message #396031 is a reply to message #396028] |
Thu, 23 July 2009 14:56 |
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ErroR
Messages: 2984 Registered: March 2008 Location: Moldova
Karma: 0
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General (2 Stars) |
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LR01 wrote on Fri, 24 July 2009 00:46 | Well, in bones.ini you can set a damage multiplier for the head, but that counts for all weapons.
Now, you can make a warhead to more damage to a armor type.
Can I have a warhead do more damage to a body part, as in bones.ini?
Ow, and the make it more clear, it's for C&C Battle for Dune (see siggy)
so, as for what Goztow said, it isn't for renegade it self.
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you can't add a new warhead afaik, but surely can edit one. And then set the multiplier for every surface type
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Re: LE Questions [message #396075 is a reply to message #396031] |
Fri, 24 July 2009 03:26 |
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Omar007
Messages: 1711 Registered: December 2007 Location: Amsterdam
Karma: 0
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General (1 Star) |
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ErroR wrote on Thu, 23 July 2009 23:56 |
LR01 wrote on Fri, 24 July 2009 00:46 | Well, in bones.ini you can set a damage multiplier for the head, but that counts for all weapons.
Now, you can make a warhead to more damage to a armor type.
Can I have a warhead do more damage to a body part, as in bones.ini?
Ow, and the make it more clear, it's for C&C Battle for Dune (see siggy)
so, as for what Goztow said, it isn't for renegade it self.
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you can't add a new warhead afaik, but surely can edit one. And then set the multiplier for every surface type
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You can edit/remove/add as many new warheads/armor types as you want.
I rewrote armor.ini completely to fit the needs of C&C 3. With a list of all units and their damage i split every one into groups like 'light', 'light-medium', 'medium', 'medium-heavy', 'heavy' and where needed on one of the factions even something like 'light-light-medium'. It all works
EDIT: My armor.ini is now ~82kb where the original was ~38kb
[Updated on: Fri, 24 July 2009 03:30] Report message to a moderator
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