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Re: CarrierII's avatar [message #392890 is a reply to message #389522] Mon, 29 June 2009 10:43 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Then this will take some time...


Renguard is a wonderful initiative
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Re: CarrierII's avatar [message #392891 is a reply to message #389522] Mon, 29 June 2009 10:44 Go to previous messageGo to next message
LiL KiLLa is currently offline  LiL KiLLa
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Colonel
if you want, you can use it now

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This will be your last warning, Scrin, next one will be permanent.
Re: CarrierII's avatar [message #392893 is a reply to message #389522] Mon, 29 June 2009 10:48 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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No I can't, the file is too big. Sad


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Re: CarrierII's avatar [message #392899 is a reply to message #389522] Mon, 29 June 2009 11:34 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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har har har
Re: CarrierII's avatar [message #392949 is a reply to message #392899] Mon, 29 June 2009 15:40 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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ErroR wrote on Mon, 29 June 2009 20:34

har har har

Razz

Sorry for dubble post (below)
Forum gave submit error but did submitted it anyway :S


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Wed, 01 July 2009 07:09]

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Re: CarrierII's avatar [message #392950 is a reply to message #392949] Mon, 29 June 2009 15:42 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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DELETE

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[Updated on: Wed, 01 July 2009 07:09]

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Re: CarrierII's avatar [message #392977 is a reply to message #392887] Mon, 29 June 2009 18:42 Go to previous messageGo to next message
Dover is currently offline  Dover
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CarrierII wrote on Mon, 29 June 2009 10:37

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I dislike professional Starcraft because unless both players can unit spam (IE click) equally fast, strategy is all but irrelevant.



Untrue. In fact, these two players have about equal Macro

Strategy is far from irrelevant, especially in the games I posted here. Watch the first video (Game 2). Reach (Protoss) knows Flash (Terran) will turtle and come out with a huge army once he maxes out his supply (A strategy). In response, Reach (Protoss) goes for fast carriers, to counter Flash's (Terran's) turtling (A counter-strategy, largely unused otherwise). Flash (Terran) is wise to his shit thanks to a Comsat scan, to after a brief period of pumping turrets to buy time, he produces a huge amount of Goliaths and a small amount of tanks, rather than small amount of Goliaths and large amount of tanks typical to Terran VS Protoss builds (Counter-counter-strategy). Good strategy/counter-strategy is what won him the game.

How well you can micro/macro, or what you call "click-spamming" is important, but only to the extent that you can control what's going on in the game. You can click as fast as you want but it won't save you if you make all the wrong decisions. That is what buries Reach (Protoss) in Game 1 (The second video). He spends too much time trying to Reaver-drop, arbiter-drop and gather intel against a basically impeneitrable set of turrets. What he should have done instead is either find a weak point in Flash's (Terran's) defenses, try to out-macro Flash (Terran) by getting more expansions sooner, or out-micro him by winning a big fight and pressing his advantage. What lost him the game was bad strategy that was poorly executed, not clicking any slower.

I really hope you (And others like you) would start to shed the image of professional StarCraft as a clickfest. Certainly that's a part of it, but to say that all you need to do to win in StarCraft is click faster is to say that all you need to do in professional basketball is rebound better, or dribble faster. It's a small part is a large, complex game.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: CarrierII's avatar [message #393221 is a reply to message #389522] Tue, 30 June 2009 14:01 Go to previous messageGo to next message
Dover is currently offline  Dover
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I demand a response, CarrierII. Have you watched the videos yet?

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: CarrierII's avatar [message #393317 is a reply to message #389522] Wed, 01 July 2009 05:09 Go to previous messageGo to next message
Dover is currently offline  Dover
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Yeah yeah triple post blah blah. http://www.gomtv.net/gsi/vod/77Here's more evidence to prove my point. The same Terran player (Flash) facing a much more competent Protoss opponent (Stork, who at the time of the match was ranked 6 spots higher than Flash) in the GOMTV Star Invitationals finals. Game 1 on a map that heavily favors carrier harassment against Terran. Flash, again, making excellent use of comsat to detect the early stargates quickly (Even though they are placed in unconventional spots), and good use of goliaths to bring them down, much to the chagrin of Stork fans in the audience who can be heard crying out loudly above the commentators every time a carrier gets downed.

Inb4 clickspam complaining. These are two top-rated StarCraft players who both consistently pull equally-high APM (Actions Per Minute) above 300. This is all strategy, no clickspam.

Seriously, watch the damn matches. You have to be very harderned not to crack a smile to see Flash crapping all over Stork's Carriers like this, especially on a map that so heavily favors Protoss using Carriers.

Edit: And here, Flash (Terran) pulls it off again on game 4 on the same Carrier-heavy map (Katrina), with the same end result. Lesson: Fast carriers fail against competent Terran players, and of course garbage against Zerg. Fast Tech is a gimmick for when facing bad players or the AI.


DarkDemin wrote on Thu, 03 August 2006 19:19

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[Updated on: Wed, 01 July 2009 06:28]

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Re: CarrierII's avatar [message #393512 is a reply to message #389672] Thu, 02 July 2009 10:11 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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For fast tech:
CarrierII wrote on Mon, 08 June 2009 13:11

True, we can get it to function against the AI quite well, but human vs human games are a whole different ballgame.



As for the click fest, the strategies chosen only have meaning if both players have roughly equal APM, else the strategy chosen is irrelevant, the player with the lower APM would be overrun, even if his strategy was better.


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Re: CarrierII's avatar [message #393617 is a reply to message #393512] Fri, 03 July 2009 00:29 Go to previous messageGo to next message
Dover is currently offline  Dover
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CarrierII wrote on Thu, 02 July 2009 10:11

As for the click fest, the strategies chosen only have meaning if both players have roughly equal APM, else the strategy chosen is irrelevant, the player with the lower APM would be overrun, even if his strategy was better.



Untrue. And even if it was, you say it as if it's a bad thing. Part of the appeal in watching Flash is the absolute precision with which he controls the battlefield. Not one unit out of place, not one factor or SCV sitting idle.

It's like driving really fast in a race. Sure, it helps, but you also need to be driving in the right direction (Or in the case of StarCraft, making the right decisions and "clicking" on the right things in the right places). You'll notice in all the videos I've posted, Flash doesn't win by attrition and out-macroing his opponent--These aren't hour-and-a-half games, where it truely comes down to who can produce more units faster and fund them all.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: CarrierII's avatar [message #394163 is a reply to message #393617] Mon, 06 July 2009 15:57 Go to previous message
zeratul is currently offline  zeratul
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CarrierII needs a tassadar gif img... that can be used

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