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			| [Shaders] Toon and Edge [message #391688] | Sun, 21 June 2009 19:28  |  
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					|  nopol10 Messages: 1044
 Registered: February 2005
 Location: Singapore
 
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 | General (1 Star) |  |  |  
	| Here are two shaders that add a bit of cartoonish-ness to Renegade. The codes are from   http://www.truevision3d.com/forums/announcements/hlsl_post_process_shaders_for_n ewbies-t18745.0.html;msg128846#msg128846 , I only adapted it to work with the Simple Scene Shader in the current scripts.
 
 To use, extract BOTH .fx files to the data folder.
 To use edge, rename sceneshaders(edge).sdb to sceneshaders.sdb.
 To use toon, rename sceneshaders(toon).sdb to sceneshaders.sdb.
 Make a backup of the original sceneshaders.sdb before doing the above.
 You can tweak how it looks by modifying the .fx files.
 
 I got this idea after looking at madrack's toon texture replacement project. Enjoy!
 
 Screens:
 
 
 
 nopol10=Nopol=nopol(GSA)
 
 
   [Updated on: Sun, 21 June 2009 19:29] Report message to a moderator |  
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			| Re: [Shaders] Toon and Edge [message #391691 is a reply to message #391689] | Sun, 21 June 2009 19:42   |  
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					|  _SSnipe_ Messages: 4121
 Registered: May 2007
 Location: Riverside Southern Califo...
 
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 | General (4 Stars) |  |  |  
	| | mrãçķz wrote on Sun, 21 June 2009 19:38 |  | You call that edge detection? wait for mine have no time to post now. Anway the Edge looks kickass but the Toon one really uscks xD
 
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 Don;t listen to him i think they both look nice, but i like the toon one
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			| Re: [Shaders] Toon and Edge [message #391692 is a reply to message #391688] | Sun, 21 June 2009 19:43   |  
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				|  |  slosha Messages: 1540
 Registered: September 2008
 Location: North Dakota FTW
 
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 | General (1 Star) |  |  |  
	| I'm not sure if I really like the style, but I will definitely be checking them out   
 I'll probly use them if I'm in the mood for a little change of scenery. Thanks!
 
 The road I cruise is a bitch now, baby.
 [Updated on: Sun, 21 June 2009 19:50] Report message to a moderator |  
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			| Re: [Shaders] Toon and Edge [message #391720 is a reply to message #391707] | Mon, 22 June 2009 01:40   |  
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					|  nopol10 Messages: 1044
 Registered: February 2005
 Location: Singapore
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Indeed, I don't suggest playing a proper match with these shaders. They're just there for you to mess around when bored. I don't like the Toon shading too much either, there could be better approximation techniques out there. 
 nopol10=Nopol=nopol(GSA)
 
 
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			| Re: [Shaders] Toon and Edge [message #458331 is a reply to message #458267] | Sun, 23 October 2011 19:18  |  
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				|  | saberhawk Messages: 1068
 Registered: January 2006
 Location: ::1
 
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	| | Generalcamo wrote on Sat, 22 October 2011 06:40 |  | Hmm, this will need remaking in order to work for 4.0. I think now custom shaders are shader.ini files, so that will need to be remade. But I think FX and FXO files still work, they are just now checked by the anti cheat.
 
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 There isn't any support in 4.0 currently for "full-screen" shaders.
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