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Need Vehicle Help [message #391375] Sat, 20 June 2009 08:49 Go to next message
wubwub is currently offline  wubwub
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So i have vehicle created and what note, i think i have everything boned correctly and it works good in leveledit..

But when i save it in leveledit and try it in renegade the vehicle dosent even show up Huh

Am i doing something wronge?



When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg

[Updated on: Sat, 20 June 2009 08:53]

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Re: Need Vehicle Help [message #391380 is a reply to message #391375] Sat, 20 June 2009 08:56 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Are the Textures in TGA or DDS?
Re: Need Vehicle Help [message #391422 is a reply to message #391380] Sat, 20 June 2009 10:35 Go to previous messageGo to next message
saberhawk
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mrãçķz wrote on Sat, 20 June 2009 11:56

Are the Textures in TGA or DDS?

....

Showing up in all black does not mean not showing up.
Re: Need Vehicle Help [message #391423 is a reply to message #391375] Sat, 20 June 2009 10:39 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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try to add the presset to the pt, or replace an vehicle.
Re: Need Vehicle Help [message #391447 is a reply to message #391375] Sat, 20 June 2009 12:02 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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^ I havent added a preset to PT, but i have replaced a vehicle

Ive replaced Humvee-Player and when i do that it still dosnet show up -_-


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
Re: Need Vehicle Help [message #391450 is a reply to message #391375] Sat, 20 June 2009 12:11 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Check your collision settings and make sure your P bones are exported as -> export as bone. (see the w3d tab)

Also I see your P bons arent in the middle of your tires your should fix them up. (You will have to unlink the centerbones or they will mov with the P bones)

And it looks asif your cars front is way lower than the back of it. It looks to me you will have to rotate it a bit around the Y-ax.

Also how did you export the vehicle in Renx? You should make sure you did animation frame 1 right. (In there the vehicles suspension should look like it fell from a high place and landed)

And when you do export it look at animation frame one. (the slider should stand at 1 - 100)

Also make sure your worldbox collision and Chassis collision are set correctly. Your problem sounds asif the vehicle will appear in game but falls through the ground instantly. (not sure though)

Hope this helps.
Re: Need Vehicle Help [message #391452 is a reply to message #391375] Sat, 20 June 2009 12:23 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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That all sounds right,

When i do start up the map (its a map ive made) i ssee it far off in the distance and it kinda flashes a bit and then disapears.

The worldbox has physical and camera collsions and the v_chassis only has projectial, is this right?


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
Re: Need Vehicle Help [message #391458 is a reply to message #391375] Sat, 20 June 2009 13:06 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Try temping a cnc_gdi_humvee and change the model. Also make sure your map has physicalcollision. (Set your startup spawner next to your vehicle so you can see how it spawns make sure it isnt stuck in the map!)

Your worldbox does sound right and your chassis mesh is correctly set.
Re: Need Vehicle Help [message #391462 is a reply to message #391375] Sat, 20 June 2009 13:15 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Put it in a pkg file, and see if it works from there, assuming of coruse, that you copied the objects.ddb file from the level edit mod package you used.
Re: Need Vehicle Help [message #391508 is a reply to message #391375] Sat, 20 June 2009 18:09 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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ok heres what i have in level edit (i have p bones centerd, and it is animated (exported as Hierarhial[Sp?]animated frames 0-100)) etc.



And now heres what it looks like in game:



Can i ask what am i doing wronge? (this is my first map ever and yes it is nascar map, and it is my first time working with level edit aswell)
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When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
Re: Need Vehicle Help [message #391509 is a reply to message #391375] Sat, 20 June 2009 18:12 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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more pics ingame:

  • Attachment: umm.jpg
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  • Attachment: okthen.jpg
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When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
Re: Need Vehicle Help [message #391549 is a reply to message #391375] Sun, 21 June 2009 01:48 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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If you try moving your vehicke through the terrain in leveleditor does the boundingbox become red? Or does it always stay white?
Re: Need Vehicle Help [message #391598 is a reply to message #391375] Sun, 21 June 2009 06:54 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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Yea, if it is above the terrain or just touching it it becomes white and if i put it through the terrain it becomes red

EDIT: Should i be pushing the wheels down? like it has a set spring suspension length, should i push them up a bit when i am placeing it on terrain? (puting the car so low that the terrain is pushing wheels up)


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg

[Updated on: Sun, 21 June 2009 06:58]

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Re: Need Vehicle Help [message #391599 is a reply to message #391375] Sun, 21 June 2009 06:57 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Use this when moving the vehicle..
index.php?t=getfile&id=11142&private=0
Re: Need Vehicle Help [message #391604 is a reply to message #391375] Sun, 21 June 2009 07:31 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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ok here is what it looks like when i spawn the car:



See how it has a red box, and when i click on "position at cursor" it just moves it around the terrain without getting rid of red box

Here it is in RenX, Should it be underneath the X/Y axis grid line?:



the only reason i do that is becaus the tutorial said to do it Huh
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  • Attachment: hmmm.jpg
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When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg

[Updated on: Sun, 21 June 2009 07:32]

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Re: Need Vehicle Help [message #391607 is a reply to message #391375] Sun, 21 June 2009 08:15 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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move it up a bit using the Z then
Re: Need Vehicle Help [message #391629 is a reply to message #391375] Sun, 21 June 2009 10:28 Go to previous messageGo to next message
wubwub is currently offline  wubwub
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i got it figured out.

Tyvm for all your help Blush


When renegade goes Wub, it never goes back

(or at least until I re-install renegade anyways)

http://i266.photobucket.com/albums/ii272/ZaydenX/Walrus-Sig.jpg
Re: Need Vehicle Help [message #391670 is a reply to message #391375] Sun, 21 June 2009 15:49 Go to previous message
Reaver11 is currently offline  Reaver11
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Registered: April 2007
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Colonel
Also watch out with the polygron amount in your models. I dont know how much this one has but if you are intending to have more nascars it might get a bit over polied.
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