Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » First Map in 3D Studio Max
First Map in 3D Studio Max [message #390599] Sun, 14 June 2009 11:39 Go to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Hello,

This is my fist Map made in 3D Studio Max, its still WIP Status.
Im planning to paint some Ways, add some stones etc. Also im am
thinking about making a little Campaign (with some new Vehicles
and more). Do you guys think it could be a good Campaign Map?

I wanna create a own little story after Kane has died, you will
continue the Fight as Havoc and you will be able to call Troops
and more.

So take a look at the Map, i could need some Ideas etc. City Maps
will be included for the Campaign, more INFO will come later Wink

Little Nod bases and AI´s will be added and some more Isles to
have a cool Fight against Nod, Ships (maybe driveable) and more
Wink



More and fatser Updates will come after my Exams (in 2 Days) Very Happy

[Updated on: Sun, 14 June 2009 11:44]

Report message to a moderator

Re: First Map in 3D Studio Max [message #390601 is a reply to message #390599] Sun, 14 June 2009 11:56 Go to previous messageGo to next message
MGamer is currently offline  MGamer
Messages: 412
Registered: January 2008
Karma: 0
Commander
alpha blend + moar polys Thumbs Up


also soft selection


rawr.....

[Updated on: Sun, 14 June 2009 12:02]

Report message to a moderator

Re: First Map in 3D Studio Max [message #390603 is a reply to message #390601] Sun, 14 June 2009 12:05 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
MGamer wrote on Sun, 14 June 2009 13:56

alpha blend + moar polys Thumbs Up


also soft selection

Yes will be included, Alpha blended Ways etc, more polys not needed
because i will try to add grass without eating much FPS Smile

Buildings, spawnpoint will be added later Very Happy and im working on some
little Gameplay Changes Very Happy

[Updated on: Sun, 14 June 2009 12:07]

Report message to a moderator

Re: First Map in 3D Studio Max [message #390652 is a reply to message #390603] Sun, 14 June 2009 19:18 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
Messages: 742
Registered: August 2008
Location: US
Karma: 0
Colonel
Dude, always use 3ds max, renx is shit.
Re: First Map in 3D Studio Max [message #390658 is a reply to message #390599] Sun, 14 June 2009 19:40 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
RENX Is the best just because of the renx gamepack. If someone made the plugin work right for 3ds max i would use it.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: First Map in 3D Studio Max [message #390686 is a reply to message #390599] Mon, 15 June 2009 08:55 Go to previous message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

I came up with a way to do that, it's on renhelp.net, or at least it used to be. (The W3D import plugin, anyhow)

This thing


Renguard is a wonderful initiative
Toggle Spoiler

[Updated on: Mon, 15 June 2009 09:00]

Report message to a moderator

Previous Topic: Another Wf Interior
Next Topic: Help with an array.
Goto Forum:
  


Current Time: Sat Dec 21 19:41:49 MST 2024

Total time taken to generate the page: 0.00922 seconds