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Editing the path of the C130 [message #39041] Wed, 13 August 2003 09:52 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
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You need to make your new animation (use V_NOD_cargop_sm.W3D for referance of frames and things unless you want to re-write the cinematics) then extract the cnc_c130drop.txt from the always.dat and edit that to use your new model and animation as Spirit said.

I'm not sure how you go about including the new animation and c130 drop file in a MIX or pkg so you would need to ask someone else about that.


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