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Re: [Skin] Reticle [message #390133 is a reply to message #390065] |
Thu, 11 June 2009 07:35 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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dirtycop wrote on Thu, 11 June 2009 00:16 | The general shape isn't bad but, before you do anything else, make it symmetrical!
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I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: [Skin] Reticle [message #390172 is a reply to message #390063] |
Thu, 11 June 2009 11:38 |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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when you make a reticle, make it white. when you point over enemies and whatnot it looks like crap if it's colored. as for the actual reticle, i don't really like it.
The road I cruise is a bitch now, baby.
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Re: [Skin] Reticle [message #390197 is a reply to message #390189] |
Thu, 11 June 2009 13:06 |
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zeratul
Messages: 1715 Registered: January 2009 Location: Texas
Karma: -1
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General (1 Star) |
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dirtycop wrote on Thu, 11 June 2009 14:31 | How about you actually provide some feedback instead of saying "i don't like it". The kid shows he's eager to learn, to improve, so help him.
On topic: I have to agree with glocks here, making it white is better. I also suggest you delete some lines from the center, because right now the view is obscured.
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Thanks man i needed to know something like that for future reference
The world.... hell with benefits
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