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Team Deathmatch is here! [message #38718] Tue, 12 August 2003 05:15 Go to next message
General Havoc is currently offline  General Havoc
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General (1 Star)
I have sucessfully got the Team Deathmatch script working and in MIX format for the first time after many past attempts. This script is as it suggests a team deathmatch but it is a real deathmatch mode. Your team wins by the amount of kills they get and not points unless they fail to get a certain amount of kills within the time limit of the map.

I have made a test map that i'm hoping I can test with Beanyhead later to see if we can get the map working server side only meaning that you do not need the scripts.dll that confuses so many of you. Hopefully if it works, which i'm very certain it should the mode can then be implimented into maps quite easily.

If you have a Deathmatch map that you would like converted to this mode then you can ask me or Beany when I have explained to him how it works and eventually i'll write instructions on how to use it in a map. If you have ever worked with the CTF script then it should be easier for you to use although it is a little more complex than the CTF script.

For those of you who have worked with the CTF script you'll be happy to hear that you can combine these two modes together to make a CTF TDM mod in one map with not too much trouble.

Expect to see a working Team Deathmatch in Beanys MMN soon if he decides to convert some maps to use the script.

_General Havoc


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Team Deathmatch is here! [message #38722] Tue, 12 August 2003 05:36 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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General (2 Stars)
sweet!!! man


heh sniper matchs in Deathmatch only.. would be fooking great Very Happy
Team Deathmatch is here! [message #38803] Tue, 12 August 2003 14:01 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
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Great.
When do you public it??

Where can i download the CTF-Scirpt+instructions???


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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Team Deathmatch is here! [message #38811] Tue, 12 August 2003 14:24 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Well what i've done is got the script working in a test map to prove that the mode works and it has also been tested on a server without the client's haveing the dll. I haven't got an actual map that you can properly play on as a normal map but the test map is available from http://www.btinternet.com/~glenn_Hunt/CC_Team_DM.zip . You need the scripts version 1.2 to run the map on a server or singleplayer LAN.

I can convert maps to CTF or Team DM or you can make your own maps and add the mode to them yourself. You need to get a copy of the scripts.dll version 1.2 from http://www.sourceforge.net/projects/rentools then add the required scripts in Level Edit. Following the readme that comes with the scripts you should be able to get them working in a map.

I'm haven't got any tutorials written on these modes yet but the CTF one is pretty straightfoward if you read the readme and this should help with the Team DM one here http://www.renevo.com/forum/showthread.php?s=&threadid=329 .


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Team Deathmatch is here! [message #38829] Tue, 12 August 2003 15:00 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Nice work, :bigups:

Team Deathmatch is here! [message #38844] Tue, 12 August 2003 16:36 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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:bigups: Very Very Good General Havoc :bigups:

WOL Nick - Sk8rRIMuk

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The one and only original "spammander"!
Team Deathmatch is here! [message #39013] Wed, 13 August 2003 08:33 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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:bigups: :bigups: :bigups: :bigups: :bigups:

Edit: what about the 30 points for disarming C4??? or is only character kill points added to the total?


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Team Deathmatch is here! [message #39028] Wed, 13 August 2003 09:11 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
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Disarming Mines is 40 Points.

But he said that it goes for kills and not for points. :rolleyes:


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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The life is a bad RPG. -But it has a great Graphik
Team Deathmatch is here! [message #39035] Wed, 13 August 2003 09:41 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Yeah counts your kills and not anything else. Another thing with the script is a "bug" that is really handy. If someone on your team goes AFK and they are spawned, if someone comes to the spawn area and attempts to spawn camp it won't add these kills to the teams total meaning spawn kills won't be registered towards the win total, which makes it a handy "bug".

I'm working on a fairly simple Team DM map of the Nod Communications centre. I know ACK has a version and it's great fun to play but i'm making a similar type of map but with the Team DM script and probably the CTF script if the Team DM one works well.


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Team Deathmatch is here! [message #39125] Wed, 13 August 2003 13:01 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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General Havoc

Yeah counts your kills and not anything else. Another thing with the script is a "bug" that is really handy. If someone on your team goes AFK and they are spawned, if someone comes to the spawn area and attempts to spawn camp it won't add these kills to the teams total meaning spawn kills won't be registered towards the win total, which makes it a handy "bug".

I'm working on a fairly simple Team DM map of the Nod Communications centre. I know ACK has a version and it's great fun to play but i'm making a similar type of map but with the Team DM script and probably the CTF script if the Team DM one works well.


Cheers Havoc I forgot how the script was finally implemented

Ugauga01

Disarming Mines is 40 Points.


It's 30 points.

Ugauga01

But he said that it goes for kills and not for points. :rolleyes:


There are different ways to implement this type of system, don't be so narrow minded.

Congratulations on a pointless post Laughing


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Team Deathmatch is here! [message #39216] Wed, 13 August 2003 17:51 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
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Halo:
When i disarm a C4 i get 40 Points.......


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
Team Deathmatch is here! [message #39273] Wed, 13 August 2003 20:08 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Then you are a lucky man, Because me and everyone else that plays the standard maps gets 30 Razz

Were being robbed!!!! Laughing


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Team Deathmatch is here! [message #39302] Wed, 13 August 2003 22:49 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
With the destroy building controller...what happens if you have 3 different controllers...can you make it so after 15 kills the PP go's then another 15 the Refinery goes...then another 15 the barracks goes and the team that destroys the last building(most kills) win's??

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Team Deathmatch is here! [message #39309] Thu, 14 August 2003 00:18 Go to previous message
Ugauga01 is currently offline  Ugauga01
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HHÄÄÄÄÄÄÄÄÄÄÄÄ ??????????

Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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The life is a bad RPG. -But it has a great Graphik
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