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			| MMN Suggestions [message #38584] | 
			Mon, 11 August 2003 14:14    | 
		 
		
			
				
				
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						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
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					General (1 Star)  | 
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		I think you can shorten the length of the DM maps using Blaze Regulate. If people made maps using the Team DM script it would be much more fun as your team wins by kills and not by points unless the amount of kills isn't reached within the time limit.
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
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			| MMN Suggestions [message #38597] | 
			Mon, 11 August 2003 14:32    | 
		 
		
			
				
				
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						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
	Karma: 0
 
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		Hmm well I've never tested it server side only but I guess it should work if the CTF one does (does CTF work without the client having the script2.dll fine?). I'll make a test map as I need to figure out how it works again but if we can test it and it works it should make a good mode for some maps.
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
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			| MMN Suggestions [message #38603] | 
			Mon, 11 August 2003 15:27    | 
		 
		
			
				
				
				
					
						  
						Homey
						 Messages: 1084 Registered: February 2003  Location: Canada
						
	Karma: 0
 
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		32people. Get a vote on these or your forums of each maps rating. Lowest rated map gets subed for a different on  
		
		
  Homey
		
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			| MMN Suggestions [message #38806] | 
			Tue, 12 August 2003 14:04    | 
		 
		
			
				
				
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						Dante
						 Messages: 1039 Registered: February 2003 
						
	Karma: 0
 
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		C&C_CTF_Complex ? 
 
god that map is fun, especially if you have more than 4 players.
		
		
  RenEvo 
		
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			| MMN Suggestions [message #38810] | 
			Tue, 12 August 2003 14:21    | 
		 
		
			
				
				
				
					
						  
						Fraga
						 Messages: 33 Registered: July 2003 
						
	Karma: 0
 
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		Id say get rid of Gobi and add Conyard , thats always fun
		
		
		
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			| MMN Suggestions [message #38815] | 
			Tue, 12 August 2003 14:36    | 
		 
		
			
				
				
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						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
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		C&C_Conquest_Winter: 
 
That map is a little too dark as well even at 100% brightness on my CRT monitor some of the tunnels are blind. The graphics on it are quite good it's just the gameplay that isn't that good as the base entrances are a chokepoint and there is no back entrance or tunnel into the base. 
 
C&C_CTF_Complex: 
 
It's the map Dante converted to CTF. When i've played it it is actually quite fun. Mostly it is a tunnel war but ocasionaly you'll get someone sneak and steal the flag whilst everyone is battling in the tunnels. Also the no proxy C4 is a good thing compared with the other CTF maps as it stops camping around the flag.
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
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