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MMN Suggestions [message #38539] Mon, 11 August 2003 11:07 Go to next message
Beanyhead is currently offline  Beanyhead
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Colonel

Post em here before Wed, that's when I'll make the map list...
MMN Suggestions [message #38547] Mon, 11 August 2003 11:19 Go to previous messageGo to next message
DrasticDR is currently offline  DrasticDR
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Earlier time would be great. Smile
MMN Suggestions [message #38549] Mon, 11 August 2003 11:31 Go to previous messageGo to next message
Mobius is currently offline  Mobius
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Well based on how people were voting they didn't take too well to the larger maps. Try removing one and replacing it with another c&c map or CTF map. Just a suggestion, I found everything fine but the time.

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MMN Suggestions [message #38555] Mon, 11 August 2003 12:06 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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yea make it earlier

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MMN Suggestions [message #38580] Mon, 11 August 2003 13:52 Go to previous messageGo to next message
Xtrm2Matt is currently offline  Xtrm2Matt
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No n00bs :rolleyes:

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MMN Suggestions [message #38583] Mon, 11 August 2003 13:58 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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Please, get rid of caverns. People were placing beacons on the top of buildings which had no ramps, always really fun.

Please also consider removing DM Center, it's getting old now and needs to be retired to make way for something new. One other thing though, I think that the DM levels seemed to go on for far too long. Would it be possible to just make these games have a shorter game length than the others?


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MMN Suggestions [message #38584] Mon, 11 August 2003 14:14 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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I think you can shorten the length of the DM maps using Blaze Regulate. If people made maps using the Team DM script it would be much more fun as your team wins by kills and not by points unless the amount of kills isn't reached within the time limit.

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MMN Suggestions [message #38585] Mon, 11 August 2003 14:14 Go to previous messageGo to next message
warranto is currently offline  warranto
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For the sake of my lower end system (by todays stndards) a lower number of players would be great!
MMN Suggestions [message #38587] Mon, 11 August 2003 14:20 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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General Havoc

I think you can shorten the length of the DM maps using Blaze Regulate. If people made maps using the Team DM script it would be much more fun as your team wins by kills and not by points unless the amount of kills isn't reached within the time limit.


Does the script have be client side? If not- I can make a version of CTFCY for the server computer...
MMN Suggestions [message #38597] Mon, 11 August 2003 14:32 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Hmm well I've never tested it server side only but I guess it should work if the CTF one does (does CTF work without the client having the script2.dll fine?). I'll make a test map as I need to figure out how it works again but if we can test it and it works it should make a good mode for some maps.

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MMN Suggestions [message #38603] Mon, 11 August 2003 15:27 Go to previous messageGo to next message
Homey is currently offline  Homey
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32people. Get a vote on these or your forums of each maps rating. Lowest rated map gets subed for a different on Surprised

Homey
MMN Suggestions [message #38759] Tue, 12 August 2003 10:39 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
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Can you run my second map C&C_Wasteland so poeple stop emailing me as to what servers run it? I'd also like to give ita try in somehting besides single player lan.

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MMN Suggestions [message #38770] Tue, 12 August 2003 11:47 Go to previous messageGo to next message
boma57 is currently offline  boma57
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Falconxl

Can you run my second map C&C_Wasteland so poeple stop emailing me as to what servers run it? I'd also like to give ita try in somehting besides single player lan.


BCServ4 was running it for awhile (I don't know if it still is), it was fun.
MMN Suggestions [message #38774] Tue, 12 August 2003 12:00 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Scrap Caverns

Keep DM Center

Add one of the Haunted House DM's

All gang up on Mobius Razz

Just my thoughts........ Very Happy


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MMN Suggestions [message #38784] Tue, 12 August 2003 12:45 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
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CTF Forts
or
Conquest Winter
both by somerhino and avalible at http://www.drireign.com


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MMN Suggestions [message #38806] Tue, 12 August 2003 14:04 Go to previous messageGo to next message
Dante
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C&C_CTF_Complex ?

god that map is fun, especially if you have more than 4 players.


MMN Suggestions [message #38807] Tue, 12 August 2003 14:16 Go to previous messageGo to next message
Mobius is currently offline  Mobius
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Sure a protect Mobius game would be interesting. I was surprised I made MVP a few games, I thought people would be out to get me!

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Former official moderator of the westwood forums.
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MMN Suggestions [message #38808] Tue, 12 August 2003 14:19 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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Colonel
Protect the Mobius?

How about hunt the Mobius instead? Very Happy


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MMN Suggestions [message #38810] Tue, 12 August 2003 14:21 Go to previous messageGo to next message
Fraga is currently offline  Fraga
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Id say get rid of Gobi and add Conyard , thats always fun
MMN Suggestions [message #38812] Tue, 12 August 2003 14:27 Go to previous messageGo to next message
Mobius is currently offline  Mobius
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When renegade was being planned there was a capture mobius mode.

Anyway I know that people placing c4 on the screens became tiresome, you should work out some rules about that before the next mmn. Carnage Club Xtreme didn't lag as much as I expected and hearing Shout 2000 by disturbed made me laugh.


http://www.n00bstories.com/image.fetch.php?id=1386166132
Former official moderator of the westwood forums.
WOL nickname: Mobius
Email address: cncmobius@hotmail.com
MMN Suggestions [message #38813] Tue, 12 August 2003 14:28 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Dante

C&C_CTF_Complex ?

god that map is fun, especially if you have more than 4 players.


Is that the one with the vehicle blockers that you can see? (I don't know, just asking)...


bigwig992

CTF Forts
or
Conquest Winter
both by somerhino and avalible at http://www.drireign.com



Conquest Winter looks AWESOME, but only one way into the base; Found out it doesn't play well on BCServ4. Forts... Maybe.
MMN Suggestions [message #38815] Tue, 12 August 2003 14:36 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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C&C_Conquest_Winter:

That map is a little too dark as well even at 100% brightness on my CRT monitor some of the tunnels are blind. The graphics on it are quite good it's just the gameplay that isn't that good as the base entrances are a chokepoint and there is no back entrance or tunnel into the base.

C&C_CTF_Complex:

It's the map Dante converted to CTF. When i've played it it is actually quite fun. Mostly it is a tunnel war but ocasionaly you'll get someone sneak and steal the flag whilst everyone is battling in the tunnels. Also the no proxy C4 is a good thing compared with the other CTF maps as it stops camping around the flag.


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Aston University in Birmingham, UK
MMN Suggestions [message #38820] Tue, 12 August 2003 14:45 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Colonel

Put in CTF_Forts, that is almost a must, it never got its chance to 0wn.

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MMN Suggestions [message #38823] Tue, 12 August 2003 14:48 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Colonel

bigwig992


both by somerhino and avalible at http://www.drireign.com


Link to download it doesn't work.
MMN Suggestions [message #38837] Tue, 12 August 2003 15:58 Go to previous messageGo to previous message
Jaspah is currently offline  Jaspah
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Mobius

When renegade was being planned there was a capture mobius mode.


Just crack open the Always.dat, There was a text explaining all modes of play.
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