Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » [Request] Tutorial for Bloom
Re: [Request] Tutorial for Bloom [message #385615 is a reply to message #385605] Mon, 11 May 2009 22:20 Go to previous messageGo to previous message
LiL KiLLa is currently offline  LiL KiLLa
Messages: 600
Registered: October 2008
Location: Hamburg/Germany
Karma:
Colonel
nopol10 wrote on Tue, 12 May 2009 05:01

Using sdbedit.exe, select "Open Scene Shader Database" and find sceneshaders.sdb.

You'll see something called BloomStacked in the bottom right list.
Select it, then click Edit Shader.

In the Dialog that pops up, look on the right list and select either one of these 3 to tweak your bloom settings:

Brightpass, BloomH, BloomV.

Once you select one, click Edit Shader at the bottom of that dialog.
For Brightpass, change the Luminance value. For BloomH and BloomV, change the "Bloom Scale" value. Click OK all the way till you are back at the main dialog.

Under File, select "Save Scene Shader Database" and overwrite sceneshaders.sdb.

Make sure sceneshaders.sdb is in your data folder. Run the game and see if you are satisfied with the result.


That's a nice tutorial for all Thumbs Up

For those who don't know where to get sdbedit here is it..
---->
  • Attachment: sdbedit.exe
    (Size: 126.00KB, Downloaded 100 times)


http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Exterior Models finished
Next Topic: gmax scene importing error in level edit
Goto Forum:
  


Current Time: Sat Dec 21 07:27:22 MST 2024

Total time taken to generate the page: 0.00751 seconds