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Dynamic Lighting [message #382896] Mon, 27 April 2009 02:04 Go to next message
Renardin6 is currently offline  Renardin6
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Seeing what you can do with the water, do you plan to include a new system of lighting for the w3d engine? Or would it be impossible without the source code.

I always wanted to see some dynamic lighting in renegade. It would mean that we wouldn't need lightmap to make the maps looking good.
Re: Dynamic Lighting [message #383085 is a reply to message #382896] Mon, 27 April 2009 19:36 Go to previous messageGo to next message
slosha is currently offline  slosha
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i really think we should just keep renegade the way it is.. i can appreciate the hard work that they're doing and it's great that they are doing it, but nothing is going to save renegade.

The road I cruise is a bitch now, baby.
Re: Dynamic Lighting [message #383102 is a reply to message #383085] Mon, 27 April 2009 21:37 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
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2GLOCK9S wrote on Mon, 27 April 2009 21:36

i really think we should just keep renegade the way it is.. i can appreciate the hard work that they're doing and it's great that they are doing it, but nothing is going to save renegade.


Have you ever considered the games built around it? A Path Beyond, Apocalypse Rising, and Reborn?

Because hey, I dunno about you, but ModDB Third Place Indie Game of the Year 2008 for Apoc Rising and 2nd place ModDB Indie Game of the Year 2007 for APB sure means a whole lot when developing new features. Reborn has it's status in the community too that gives it the need for the enhancements too. These games push the engine much farther than Renegade ever did or will and it's pretty important that scripts be as bug-free as possible and working properly for us.
Re: Dynamic Lighting [message #383118 is a reply to message #382896] Tue, 28 April 2009 01:17 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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http://www.nzone.com/object/nzone_ambientocclusion_home.html

if we could enable ambient occlusion also... It would be awesome.
Re: Dynamic Lighting [message #383168 is a reply to message #382896] Tue, 28 April 2009 07:48 Go to previous messageGo to next message
dirtycop is currently offline  dirtycop
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You tried the enb series ? http://boris-vorontsov.narod.ru/index_en.html
http://boris-vorontsov.narod.ru/screenshots/gta4_11.jpg
http://boris-vorontsov.narod.ru/screenshots/gta4_12.jpg


http://i234.photobucket.com/albums/ee167/neagu1/userbarrenex.png
Help me out here and click http://s6.gladiatus.com/game/c.php?uid=204387 Thanks!!!
Re: Dynamic Lighting [message #383171 is a reply to message #383168] Tue, 28 April 2009 08:12 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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lol!, what is this game?

Re: Dynamic Lighting [message #383175 is a reply to message #383171] Tue, 28 April 2009 08:30 Go to previous messageGo to next message
Player is currently offline  Player
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Niko ''The Lay'' wrote on Tue, 28 April 2009 10:12

lol!, what is this game?


GTA IV In Love


http://www.xxlimg.com/images/omy4ptctypm1uygvr12j.png
Re: Dynamic Lighting [message #383203 is a reply to message #382896] Tue, 28 April 2009 10:22 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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hey fellow belgian, we can see the occlusion effect there. We must get that for Renegade Razz
Re: Dynamic Lighting [message #383385 is a reply to message #383203] Wed, 29 April 2009 04:14 Go to previous messageGo to next message
dirtycop is currently offline  dirtycop
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Renardin6 wrote on Tue, 28 April 2009 12:22

hey fellow belgian, we can see the occlusion effect there. We must get that for Renegade Razz


nononono, no! not belgian, i'm just living here :/

I already tried it on renegade (without bump mapping). You can see it isn't perfect but with some adjustments it just might work.

results

http://img142.imageshack.us/img142/3433/game2009042912502168.th.png
http://img261.imageshack.us/img261/6645/game2009042912501840.th.png



http://img253.imageshack.us/img253/6585/game2009042912513903.th.png
http://img2.imageshack.us/img2/6694/game2009042912513735.th.png


http://i234.photobucket.com/albums/ee167/neagu1/userbarrenex.png
Help me out here and click http://s6.gladiatus.com/game/c.php?uid=204387 Thanks!!!

[Updated on: Wed, 29 April 2009 05:32]

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Re: Dynamic Lighting [message #383446 is a reply to message #383385] Wed, 29 April 2009 10:50 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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Edit, nvm.

je m'appelle ohnoes!

[Updated on: Wed, 29 April 2009 10:54]

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Re: Dynamic Lighting [message #384242 is a reply to message #382896] Mon, 04 May 2009 08:21 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Nice, found the DX source? lol that mostly just blur heh Stern
Re: Dynamic Lighting [message #384992 is a reply to message #382896] Fri, 08 May 2009 05:18 Go to previous messageGo to next message
Xaroxentius is currently offline  Xaroxentius
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How do you get EnB Series working for Renegade?
I tried it for hours, used every mod package for every game from the EnB-Site. I also installed the converter but it DONT WORK.

Please tell me, how you did it
Re: Dynamic Lighting [message #385001 is a reply to message #382896] Fri, 08 May 2009 06:02 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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ENB doesnt work with Renegade, me, di3 already tryed it, but you can check out the DX source with zhe Direct 3D hook
Re: Dynamic Lighting [message #385088 is a reply to message #382896] Fri, 08 May 2009 15:27 Go to previous messageGo to next message
dirtycop is currently offline  dirtycop
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This one works just fine http://boris-vorontsov.narod.ru/enbseries_gtasa_v0075s.zip

http://i234.photobucket.com/albums/ee167/neagu1/userbarrenex.png
Help me out here and click http://s6.gladiatus.com/game/c.php?uid=204387 Thanks!!!
Re: Dynamic Lighting [message #385100 is a reply to message #385088] Fri, 08 May 2009 17:35 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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The GTA VC one works for me as well. It crashes on alt-tab though, so its really not worth the time.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Dynamic Lighting [message #385116 is a reply to message #385100] Fri, 08 May 2009 20:28 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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all works perfectly, and lol i enable sun rays, like Crysis: Warhead!!!!
http://xxlimg.com/images/8is9o1al9v1zva5zjpqx.jpg


[Updated on: Fri, 08 May 2009 20:58]

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Re: Dynamic Lighting [message #385158 is a reply to message #382896] Sat, 09 May 2009 02:09 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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it's WAY too blury
Re: Dynamic Lighting [message #385162 is a reply to message #382896] Sat, 09 May 2009 02:16 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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k works,


















1 FPS lol
Re: Dynamic Lighting [message #385209 is a reply to message #382896] Sat, 09 May 2009 07:39 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Great balls of fire, that looks terrible.

Re: Dynamic Lighting [message #385228 is a reply to message #382896] Sat, 09 May 2009 08:50 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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This adds a new dimension to the world "horrible".

BlackIntel Administrator
Re: Dynamic Lighting [message #385260 is a reply to message #385228] Sat, 09 May 2009 10:58 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Ghostshaw wrote on Sat, 09 May 2009 18:50

This adds a new dimension to the world "horrible".

"dynamic"
Re: Dynamic Lighting [message #385298 is a reply to message #385260] Sat, 09 May 2009 14:31 Go to previous messageGo to next message
dirtycop is currently offline  dirtycop
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ErroR wrote on Sat, 09 May 2009 19:58

Ghostshaw wrote on Sat, 09 May 2009 18:50

This adds a new dimension to the world "horrible".

"dynamic"

Looks horrible because it wasn't exacly intended for Rene.

Take a look at other games

http://boris-vorontsov.narod.ru/screenshots/burnp05.jpg
http://boris-vorontsov.narod.ru/screenshots/burnp06.jpg

http://boris-vorontsov.narod.ru/screenshots/enb2008_6_7_9_20_29.jpg
http://boris-vorontsov.narod.ru/screenshots/enb2008_6_7_9_20_35.jpg
How awesome is that ?

It just needs some adjusting to fit rene Very Happy


http://i234.photobucket.com/albums/ee167/neagu1/userbarrenex.png
Help me out here and click http://s6.gladiatus.com/game/c.php?uid=204387 Thanks!!!

[Updated on: Sat, 09 May 2009 14:33]

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Re: Dynamic Lighting [message #385299 is a reply to message #382896] Sat, 09 May 2009 14:44 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Create own shader get rid of ENB FPS Eater
Re: Dynamic Lighting [message #385300 is a reply to message #385298] Sat, 09 May 2009 15:16 Go to previous messageGo to next message
saberhawk
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dirtycop wrote on Sat, 09 May 2009 17:31

ErroR wrote on Sat, 09 May 2009 19:58

Ghostshaw wrote on Sat, 09 May 2009 18:50

This adds a new dimension to the world "horrible".

"dynamic"

Looks horrible because it wasn't exacly intended for Rene.

Take a look at other games
<snip>Bunch of blurry images</snip>
How awesome is that ?

It just needs some adjusting to fit rene Very Happy


Not very...
Re: Dynamic Lighting [message #385806 is a reply to message #382896] Wed, 13 May 2009 06:52 Go to previous messageGo to previous message
LiL KiLLa is currently offline  LiL KiLLa
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http://blogs.law.harvard.edu/games/files/2008/05/gta4-niko.png

and It's Niko Bellic !!!!


http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
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