3ds max camera focus [message #383200] |
Tue, 28 April 2009 10:04 |
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Slave
Messages: 607 Registered: December 2006
Karma: 0
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Colonel |
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Rephrase time: In Max, when I zoom in, I always zoom in on the center of the scene, not the object I am working with. Same with rotating the camera around.
In Gmax the camera is free, and zooms in on the object I have selected, or the location I have my mouse pointed.
I want Max to do just that, but I don't know how.
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[Updated on: Wed, 29 April 2009 11:01] Report message to a moderator
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Re: 3ds max camera focus [message #383945 is a reply to message #383200] |
Sat, 02 May 2009 08:31 |
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Fabian
Messages: 821 Registered: April 2003 Location: Boston, MA
Karma: 0
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Colonel |
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You should not be looking at your scene in an orthographic projection unless you are looking at the top/front/side view. In the upper left hand corner of your viewport, right click "User", go to Views, and then click Perspective. In the lower right hand corner you can use the orbit tool. Left click the button but hold left click and select the yellow orbit tool. Now the camera will orbit around whatever object or sub-object you have selected.
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