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Alpha Blending [message #383019] Mon, 27 April 2009 12:48 Go to previous message
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Registered: February 2009
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Is there a better way to create nice buffered alpha blend layer around detached items like tib fields? I did the textures in RenX and used the Vertex pain tool.

index.php?t=getfile&id=10384&private=0

It looks okay but when I go into LE it sucks.

index.php?t=getfile&id=10385&private=0

So how can I perfect my technice and do this better?
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