|
|
|
|
|
|
WWII Warpath presents : Working Attack Dogs! By PsycoArmy [message #38044] |
Sat, 09 August 2003 17:33 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
Lefty wrote it. I sent him some info on the theif script to add to the FAQ as the stuff about the theif in the FAQ is slightly wrong. Hope he updates it to make it clearer (I PMed you lefty on this forum).
The dogs thing are possible so he could alter that question to say it is possible and may be a future addition and not that it beyond the limits of the engine.
The third thing was the dual guns that tanya has. He may want to write that it will be in a future addition as it is possible as proved here by NeoX. Taximes said he was willing to give it a go as well for the mod.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
WWII Warpath presents : Working Attack Dogs! By PsycoArmy [message #38051] |
Sat, 09 August 2003 18:20 |
Cebt
Messages: 167 Registered: February 2003 Location: Denmark
Karma: 0
|
Recruit |
|
|
hey lookin good i wonder why anyone never thought of custom char animations in the first place (hey dont look at me i never did too)
lol i also just realized that the dog looks like one of the rotten dogs from the resident evil movie
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|