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icon11.gif  'Tiberium' First Person Shooter Features [message #380777] Thu, 16 April 2009 23:02 Go to next message
Scrin is currently offline  Scrin
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here you can see head up display and mainframe terminal from canceled game by maggots from EA!! Angry
(p.s. i can restore that as hud_main.dds) Thumbs Up Big Grin
but good job to all creators of that models and textures


ok?




[Updated on: Sat, 18 April 2009 01:30] by Moderator

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Re: 'Tiberium' First Person Shooter Features [message #380869 is a reply to message #380777] Fri, 17 April 2009 13:56 Go to previous messageGo to next message
slosha is currently offline  slosha
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seriously scrin what the fuck is ur problem? what's so hard about resizing them?

index.php?t=getfile&id=10215&private=0
index.php?t=getfile&id=10216&private=0
  • Attachment: hudteo.jpg
    (Size: 332.56KB, Downloaded 377 times)
  • Attachment: mct.jpg
    (Size: 198.75KB, Downloaded 349 times)


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[Updated on: Sat, 18 April 2009 13:06]

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Re: 'Tiberium' First Person Shooter Features [message #380877 is a reply to message #380777] Fri, 17 April 2009 14:33 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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for crying out loud. THE SIZE, IT HURTS !
Re: 'Tiberium' First Person Shooter Features [message #380887 is a reply to message #380777] Fri, 17 April 2009 15:39 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Why the hell did you resize the image twice it's origional size?

And I'm glad they canceled tiberium, it was going to turn out like crap, the art looks like a mediocre game 3 years ago.


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: 'Tiberium' First Person Shooter Features [message #380889 is a reply to message #380777] Fri, 17 April 2009 15:52 Go to previous messageGo to next message
LiL KiLLa is currently offline  LiL KiLLa
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Colonel
store it on your desktop and watch it there in your normal size..

http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
Re: 'Tiberium' First Person Shooter Features [message #380894 is a reply to message #380777] Fri, 17 April 2009 16:08 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:


And I'm glad they canceled tiberium, it was going to turn out like crap, the art looks like a mediocre game 3 years ago.


In terms of visuals, I agree, it doesn't meet the standards for a UE3 game set to come out during mid-to-end 2009 (which I believe was the planned release range).

No one will ever know for sure, but from the gameplay information released by EA about this game, I doubt I would have ever liked Tiberium.


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Re: 'Tiberium' First Person Shooter Features [message #380897 is a reply to message #380877] Fri, 17 April 2009 16:42 Go to previous messageGo to next message
Genesis2001
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ErroR wrote on Fri, 17 April 2009 14:33

for crying out loud. THE SIZE, IT HURTS !



Yes, I have to scroll over three of my screens JUST TO HIT SUBMIT :@
Re: 'Tiberium' First Person Shooter Features [message #380898 is a reply to message #380777] Fri, 17 April 2009 16:46 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Tiberium was going to be an awesome game.. I'm still upset they cancelled it for a crap series like Medal of Honor..
Re: 'Tiberium' First Person Shooter Features [message #380902 is a reply to message #380898] Fri, 17 April 2009 17:11 Go to previous messageGo to next message
u6795 is currently offline  u6795
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R315r4z0r wrote on Fri, 17 April 2009 19:46

Tiberium was going to be an awesome game.. I'm still upset they cancelled it for a crap series like Medal of Honor..

Funny how Tiberium was being made by the team that churned out most of the Medal of Honor games.

Those games were fucking awesome.


yeah
Re: 'Tiberium' First Person Shooter Features [message #380906 is a reply to message #380777] Fri, 17 April 2009 18:11 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Face Palm.

OF COURSE IT WAS MADE BY THE SAME TEAM! That's why Tiberium was canceled in the first place!

The people working on Tiberium were MOVED to work on Medal of Honor instead. That's why EA said that Tiberium wasn't meeting standards, because no one was there to work on it.
Re: 'Tiberium' First Person Shooter Features [message #380907 is a reply to message #380906] Fri, 17 April 2009 18:46 Go to previous messageGo to next message
u6795 is currently offline  u6795
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R315r4z0r wrote on Fri, 17 April 2009 21:11

Face Palm.

OF COURSE IT WAS MADE BY THE SAME TEAM! That's why Tiberium was canceled in the first place!

The people working on Tiberium were MOVED to work on Medal of Honor instead. That's why EA said that Tiberium wasn't meeting standards, because no one was there to work on it.


Haven't heard about a new Medal of Honor in a while, and definitely never heard anything about movement. I read up a whole lot on the whole Tiberium thing, including that giant series of comments where it was basically the developers of the game arguing with people about why it failed, and the general consensus seems to be that the team was disorganized, full of crackheads and the concept wasn't really working out that well.


yeah
Re: 'Tiberium' First Person Shooter Features [message #380909 is a reply to message #380898] Fri, 17 April 2009 18:50 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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R315r4z0r wrote on Fri, 17 April 2009 18:46

Tiberium was going to be an awesome game.. I'm still upset they cancelled it for a crap series like Medal of Honor..


i'm not familiar with MoH, but I probably would have liked this game...
Too bad it's cancelled Sneaky


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Re: 'Tiberium' First Person Shooter Features [message #380919 is a reply to message #380909] Fri, 17 April 2009 20:27 Go to previous messageGo to next message
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i dont resize it, its original size (all what i can do its low the ressolution)
Re: 'Tiberium' First Person Shooter Features [message #380944 is a reply to message #380919] Sat, 18 April 2009 01:32 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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TexCore wrote on Sat, 18 April 2009 05:27

i dont resize it, its original size (all what i can do its low the ressolution)

Imageshack, which u used, has a thumbnail option. Plz use it in the future Smile. I spoilered your pic's now.


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Re: 'Tiberium' First Person Shooter Features [message #380953 is a reply to message #380777] Sat, 18 April 2009 02:41 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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By the looks of it, that game wouldn't have a standing chance against the current multiplayer games. The graphics look horrible and out dated. It was a good idea for them to cut their loses...although I do hope they give it a second chance and make another FPS like Renegade..

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Re: 'Tiberium' First Person Shooter Features [message #380954 is a reply to message #380953] Sat, 18 April 2009 02:50 Go to previous messageGo to next message
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Speedy059 wrote on Sat, 18 April 2009 05:41

although I do hope they give it a second chance and make another FPS like Renegade..

true
Re: 'Tiberium' First Person Shooter Features [message #380980 is a reply to message #380777] Sat, 18 April 2009 06:18 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Renegade X gave a Chance.
Re: 'Tiberium' First Person Shooter Features [message #380984 is a reply to message #380980] Sat, 18 April 2009 06:24 Go to previous messageGo to next message
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player squad unit 0/0
alien squad unit 0/0

this is some sort of online mutliplayer battle??
Re: 'Tiberium' First Person Shooter Features [message #381077 is a reply to message #380777] Sat, 18 April 2009 13:08 Go to previous messageGo to next message
slosha is currently offline  slosha
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i resized them for everyone since scrin obviously can't figure it out for himself.

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Re: 'Tiberium' First Person Shooter Features [message #381081 is a reply to message #380953] Sat, 18 April 2009 13:19 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Speedy059 wrote on Sat, 18 April 2009 05:41

By the looks of it, that game wouldn't have a standing chance against the current multiplayer games. The graphics look horrible and out dated. It was a good idea for them to cut their loses...although I do hope they give it a second chance and make another FPS like Renegade..


I think what I disliked most about the team working on 'Tiberium' was their attitude towards C&C Renegade. In an online interview they said that Renegade's C&C mode did not reflect that of a real C&C game, and that Tiberium would "fix" that. From the information released, Tiberium's multiplayer sounded a lot like Battlefield's "conquest" mode except with bots you can command, and the mode was numerously compared to the Battlefield and Rainbow Six series.

I'm not saying it would have been a bad game, because no one can make that claim as the game was not released. But, on a personal level, I probably would not have played it.


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Re: 'Tiberium' First Person Shooter Features [message #381115 is a reply to message #380777] Sat, 18 April 2009 14:48 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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hes russian


hes too genetically inferior to understand that one can resize images and link to the bigger sized ones and that people might want to not have a gigantic sized image.


Re: 'Tiberium' First Person Shooter Features [message #381117 is a reply to message #381115] Sat, 18 April 2009 14:51 Go to previous messageGo to next message
AngeLFaN is currently offline  AngeLFaN
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Ma1kel wrote on Sat, 18 April 2009 14:48

hes russian


hes too genetically inferior to understand that one can resize images and link to the bigger sized ones and that people might want to not have a gigantic sized image.


Be careful. Don't make him mad. He'll declare war on you.


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Re: 'Tiberium' First Person Shooter Features [message #381149 is a reply to message #380907] Sat, 18 April 2009 16:07 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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u6795 wrote on Fri, 17 April 2009 21:46

Haven't heard about a new Medal of Honor in a while, and definitely never heard anything about movement. I read up a whole lot on the whole Tiberium thing, including that giant series of comments where it was basically the developers of the game arguing with people about why it failed, and the general consensus seems to be that the team was disorganized, full of crackheads and the concept wasn't really working out that well.

Some of the more devoted Senior devs blogged about it.

The team itself wasn't disorganized. They were pretty competent as far as process and organization goes. The problem lied within the management. Ignorant to the C&C lore, they believed that a new series/game project wouldn't earn as much money as the well known Medal of Honor. They slowly started to move the Senior devs over to work on MoH and hired on more Juniors to take their place.

Over the course of time, they slowly removed the junior devs few at a time until there was no work horse pulling the project along. It was just becoming wasted resources and nothing was being made. Hence EA's excuse that the resources were being poorly managed and the game wasn't meeting standards. And as such, the development was discontinued.

Unfortunately I don't remember where I read about it so I don't have a link you can check.
Re: 'Tiberium' First Person Shooter Features [message #381453 is a reply to message #380777] Mon, 20 April 2009 06:06 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i think ren x should be canceled Thumbs Up
Re: 'Tiberium' First Person Shooter Features [message #381538 is a reply to message #380777] Mon, 20 April 2009 13:44 Go to previous messageGo to previous message
Havoc 89 is currently offline  Havoc 89
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Ewww, those graphics actually look worst then renegade. I didnt think that was possible.

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
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