|
|
|
Re: 'Tiberium' First Person Shooter Features [message #380887 is a reply to message #380777] |
Fri, 17 April 2009 15:39 |
|
Why the hell did you resize the image twice it's origional size?
And I'm glad they canceled tiberium, it was going to turn out like crap, the art looks like a mediocre game 3 years ago.
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
|
Renegade Forums - Official Drama Perpetuator.
|
|
|
|
Re: 'Tiberium' First Person Shooter Features [message #380894 is a reply to message #380777] |
Fri, 17 April 2009 16:08 |
|
[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
|
General (1 Star) |
|
|
Quote: |
And I'm glad they canceled tiberium, it was going to turn out like crap, the art looks like a mediocre game 3 years ago.
|
In terms of visuals, I agree, it doesn't meet the standards for a UE3 game set to come out during mid-to-end 2009 (which I believe was the planned release range).
No one will ever know for sure, but from the gameplay information released by EA about this game, I doubt I would have ever liked Tiberium.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
|
|
|
|
|
Re: 'Tiberium' First Person Shooter Features [message #380902 is a reply to message #380898] |
Fri, 17 April 2009 17:11 |
|
u6795
Messages: 1261 Registered: March 2006 Location: Maryland
Karma: 0
|
General (1 Star) |
|
|
R315r4z0r wrote on Fri, 17 April 2009 19:46 | Tiberium was going to be an awesome game.. I'm still upset they cancelled it for a crap series like Medal of Honor..
|
Funny how Tiberium was being made by the team that churned out most of the Medal of Honor games.
Those games were fucking awesome.
yeah
|
|
|
|
Re: 'Tiberium' First Person Shooter Features [message #380907 is a reply to message #380906] |
Fri, 17 April 2009 18:46 |
|
u6795
Messages: 1261 Registered: March 2006 Location: Maryland
Karma: 0
|
General (1 Star) |
|
|
R315r4z0r wrote on Fri, 17 April 2009 21:11 | Face Palm.
OF COURSE IT WAS MADE BY THE SAME TEAM! That's why Tiberium was canceled in the first place!
The people working on Tiberium were MOVED to work on Medal of Honor instead. That's why EA said that Tiberium wasn't meeting standards, because no one was there to work on it.
|
Haven't heard about a new Medal of Honor in a while, and definitely never heard anything about movement. I read up a whole lot on the whole Tiberium thing, including that giant series of comments where it was basically the developers of the game arguing with people about why it failed, and the general consensus seems to be that the team was disorganized, full of crackheads and the concept wasn't really working out that well.
yeah
|
|
|
|
|
|
|
|
|
|
|
Re: 'Tiberium' First Person Shooter Features [message #381081 is a reply to message #380953] |
Sat, 18 April 2009 13:19 |
|
[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
Karma: 0
|
General (1 Star) |
|
|
Speedy059 wrote on Sat, 18 April 2009 05:41 | By the looks of it, that game wouldn't have a standing chance against the current multiplayer games. The graphics look horrible and out dated. It was a good idea for them to cut their loses...although I do hope they give it a second chance and make another FPS like Renegade..
|
I think what I disliked most about the team working on 'Tiberium' was their attitude towards C&C Renegade. In an online interview they said that Renegade's C&C mode did not reflect that of a real C&C game, and that Tiberium would "fix" that. From the information released, Tiberium's multiplayer sounded a lot like Battlefield's "conquest" mode except with bots you can command, and the mode was numerously compared to the Battlefield and Rainbow Six series.
I'm not saying it would have been a bad game, because no one can make that claim as the game was not released. But, on a personal level, I probably would not have played it.
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!
Mod Wars Veteran
|
|
|
|
|
|
|
|