Texture Question [message #378774] |
Sat, 04 April 2009 17:36  |
Sn1per XL
Messages: 165 Registered: May 2003 Location: Florida
Karma: 0
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Recruit |
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Hey, it's been a while since I've modded renegade, the last project I was working on was the Star Wars mod, but I doubt anyone remembers it.
Anyway, I had a question about texturing. I am trying to make a 512x512 texture map for a model in renegade, but the original texture map is only 128x128, and when I run renegade with it, it appears black in game. Is there anyway to fix this, or do I have to use the original texture map size?
Ingame names: Sn1perXL, xhav0c
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Re: Texture Question [message #378784 is a reply to message #378774] |
Sat, 04 April 2009 19:16   |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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I have no idea about this stuff, but I'm guessing you would need to create your own model.. I know what you mean though, they made a lot of bigger stuff use small textures and just stretch them out. It really makes the game look like crap.
The road I cruise is a bitch now, baby.
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