Damnit. I screwed up renx [message #37852] |
Sat, 09 August 2003 06:33 |
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Ferhago
Messages: 1013 Registered: March 2003
Karma: 0
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General (1 Star) |
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I have recently downloaded gmax for the first time. I started gmax and selected opengl because I had no idea what to select.
When I started renx I chose direct3d wondering what the difference was.
Well renx now wont even start.
Do I even need renx? What make it different from gmax?
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Damnit. I screwed up renx [message #37854] |
Sat, 09 August 2003 06:45 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Quote: | I have recently downloaded gmax for the first time. I started gmax and selected opengl because I had no idea what to select.
When I started renx I chose direct3d wondering what the difference was.
Well renx now wont even start.
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No idea what you did there.
Quote: |
Do I even need renx? What make it different from gmax?
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YES! You need Renx to mod for Renegade! It's differen't from Gmax because Renx was edited by WS to fit Renegade and it's engine. Renx has different texturing methods, W3D tools, etc. which Gmax does not have.
Visit www.mwbhd.com
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