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Re: Post your Renegade screenshots! [message #376782 is a reply to message #376780] |
Thu, 19 March 2009 13:06 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Di3HardNL wrote on Thu, 19 March 2009 13:36 | Lol andrew the fuction of such HUD map overview is cool. But why make it ugly by cutting the map out so bad in the alpha channel :S ugly edges and shit.
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I got lazy with photoshop and didn't feel like doing a good job
Also, i prefer it without the borders
Example with borders:
Example without borders:
and also volcano turns out awesome when i run my game in windowed at 1280x800
Im sure i could have easily manually resized the images to work at whatever resolution i play at, or resize the images through code in shaders.dll.. but once again, lazyness kicked in.
I was also planning on making the "Boxes" of players into little images etc ... maybe some day lol.
TBH i would release the source code for this part ( not the building bars )but
1. People cry advantage
2. Can easily edit the code to show .. well everything on the map
3. It includes a simple class i wrote for keypresses, which in turn can be used for other stuff if a person desired.
If we could release shaders.dll compiled with no source, then i would release then but until I make my stuff into a secondary DLL or something it would be released publically
edit--
Also the building bars, mapoverlay were written in seperate classes much like that of the code saberhawk released.. so it can all be easily incoporated into your own shaders.dll + hud.ini files
n00bstories Server Administrator
[Updated on: Thu, 19 March 2009 13:10] Report message to a moderator
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Re: Post your Renegade screenshots! [message #376785 is a reply to message #376783] |
Thu, 19 March 2009 13:11 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Di3HardNL wrote on Thu, 19 March 2009 14:09 | It looks better without borders yes
Would it be possible to make different icons for every character people are using? That would be even more cool
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lol if you want to get the birds eye view of characters and/or vehicles then yes, we could ![Wink](images/smiley_icons/icon_wink.gif)
TBH the code to do that isn't the problem for me, its the patience of actually getting all those birds eye screenshots needed lol
n00bstories Server Administrator
[Updated on: Thu, 19 March 2009 13:11] Report message to a moderator
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