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Drop Script Help [message #37529] Fri, 08 August 2003 06:25 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
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1. Not if your not making a mod package or MIX file. Yes if you are because you need to change the soldier presets.

2. Doesn't exist, you would need to make a preset with the character.

3. Attach "GTH_Drop_Object_On_Death" to the soldier and then specify what you want dropped. The parameters are for the script are Probability=0-100 Object=Preset_Name Drop Height=0.75

4. You need to change the animation of the C130 or use a different animation. You need to ask someone who knows text cinematics better than me.

5. It means frame number. 60 would be one second if the game is running at 60fps. Frames with a "-" in front of them happen before the animation starts playing.

6. You can't control the location but you can cantrol how far apart by putting the drops in closer intervals. Meaning drop at frame 10 then frame 15 would be closer than dropping at frame 10 then at 30.

I would HIGHLY reccommend you reading Dante's tutorial on my website, it will help you understand theingd about the different frames and scripting. http://www.renhelp.co.uk/Tutorials/TUT_Cinematics also you can find a lot of useful preset listing on my site at http://www.renhelp.co.uk/Tutorials/TUT_Preset

_General Havoc


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"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
 
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