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Re: Scripting question...NAVAL vehicles [message #369362 is a reply to message #369325] Wed, 28 January 2009 21:29 Go to previous messageGo to previous message
samous is currently offline  samous
Messages: 616
Registered: August 2008
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Colonel
you have it so the boats can't go underwater, but the sub.s can... (assuming you do), can't you use simular properties to that?

EDIT: sry, dubble post, hit rong button Blush


Samous Ind. modding group website:
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and Facebook Page: here

[Updated on: Wed, 28 January 2009 21:30]

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