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Alternative to tiled textures? [message #367719] Sun, 18 January 2009 06:43 Go to next message
Cranberry is currently offline  Cranberry
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Registered: January 2009
Location: Belgium
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I'm retexturing my entire game, I have a nice amount of stock high quality textures, however, most of them would look so much better if they didn't have to be made tileable... So my question is, is there a way to make the textures so there is no need for them to be made as tiles?

So to illustrate what I mean;
Take the foot of the HON, the part in front of the door. The texture on the floor is made up of squares as tiles, but is it possible to instead put 1 file as a texture?

Any input on this is highly appreciated.


http://img.photobucket.com/albums/v619/Cranberry/Cranberry-Naruto.gif
Re: Alternative to tiled textures? [message #367724 is a reply to message #367719] Sun, 18 January 2009 06:46 Go to previous messageGo to next message
Spyder
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Registered: March 2006
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You would have to remodel/retexture all buildings, levels, objects etc. and re-export them from RenX as w3d's. That's the only option I can think of.
Re: Alternative to tiled textures? [message #367728 is a reply to message #367719] Sun, 18 January 2009 07:08 Go to previous message
Cranberry is currently offline  Cranberry
Messages: 11
Registered: January 2009
Location: Belgium
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Yeah I was afraid of that.. Damn.

Thanks for the help Smile


http://img.photobucket.com/albums/v619/Cranberry/Cranberry-Naruto.gif
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