Guntank Model. Real fixxer-upper [message #34919] |
Wed, 30 July 2003 00:32 |
Zero-Point
Messages: 5 Registered: July 2003 Location: Some village
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I was bored. Really bored. Bored beyond rational thought. Holy crap, was I bored. So bored, I wasted 2 weeks working on a Gmax model of a Guntank Mobile suit from scratch, with only a cheap plastic model as my guide. It's not done, nor do I plan to finish it myself, as I have no idea what to do to it next, and would like to find another way to burn time. If you're up to the challenge, I'll put it up for download. I warn you now, though: Although I've optimized, deleted polygons, etc, the poly count is still at 1623 or so. The materials are incomplete, poorly drawn (done in Paint, I ain't got PSP no mo'. ). Other than that, if you want it, get it. You'll have to find images on the web if you want to ge tthe idea of what the materials should look like to make it look good. It was meant to be a Renegade or possibly a Generals model, but do with it as you wish.
Note* You'll have to go to Deezire.net to get it. I have no clue on how to attach stuff on this forum. Look for "Rengade model: Real fixer-upper, but if ya wanna..." in the Renegade editing thread.
The Village Ideot
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Guntank Model. Real fixxer-upper [message #37060] |
Wed, 06 August 2003 20:30 |
Zero-Point
Messages: 5 Registered: July 2003 Location: Some village
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That's the kind of model I based it off of. I recently found a skinning tutorial, but it's kinda hard... I don't know what's what when I flatten out all the polys. The new model consists of about only 800 polygons.
The Village Ideot
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