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Re: Beta gunmodles / need texturing help [message #366137 is a reply to message #362630] Tue, 06 January 2009 05:11 Go to previous messageGo to previous message
C C_guy
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Registered: January 2007
Location: Canada
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Reaver11 wrote on Thu, 11 December 2008 09:45

I have started remaking all sorts of stuff from beta pictures. At the moment I'm remodeling guns. I don't have any difficulties modeling the models. (of course hints and tips are welcome)

I will explain you what I'm doing atm.

http://i56.photobucket.com/albums/g161/BrianOcho/gallery_3_44_133162.jpg

Above here you see an old version of the 500 sniper. I know this one has already been remade. (by jamierg the download is on gamemaps) Only that one missed some essential details plus the texture is horrible. My modeling skills are ok but my texturing / uvw unwrap skills are horrible. (atm I fail to unwrap a cube but im learning xD)

http://i56.photobucket.com/albums/g161/BrianOcho/Beta500sniper.jpg

After measuring with a measurethingy and pencil I started modeling it. The rifle you saw on the renderd most above screen I remade it in renx. The basic shape was easy only now I need to improve the model as it is very low on polys. It doesnt look that bad ingame though. (These ingame screenies are from an older version atm)[Dont look at the gunhands I didnt work on those yet]

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot1141.png

Also I want to patch up the sniper rifles old scope only I dont know anything about it this is the latest one (I dont really know anything about making alpha channeled textures) ->

http://i56.photobucket.com/albums/g161/BrianOcho/ScreenShot1138.png

Below here is the beta chemsprayer I was working on as for the modeling goes the most is finished. (I still need to combine parts to make one big mesh)

http://i56.photobucket.com/albums/g161/BrianOcho/betachemsprayer.jpg

This is the progress on the beta rocketlauncher. I have just started with modeling it. This one is going to be shoulder mounted. (The old rocketlauncher had some kind of bracket that was going of the shoulder)

http://i56.photobucket.com/albums/g161/BrianOcho/betarocketlauncher.jpg

To make a long story short.
I need someone to help me out on texturing the models.
Also atm I suck at making uvw unwraps.

If you have any ideas of giving some of the models more polys to make it look less cube shaped please send them Smile

Also if you have any good pictures of the side of beta guns please post them. (At the moment I only have the ones from cnc source gallery, Silenced pistol, m203, m16, sniperrifle, chemsprayer)

After the guns are rigged I will use them in my nitro mod.
BUT! I will also release them so you can use them as skin replacement.

Only problem is I really need help with these Satisfied



Hi

hey reaver i already have that original sniper rifle made i did it like 2years ago i use it on my server, you coulda just asked me for it lol, also i made a mod so that when you join my server you parachute in, and when you purchase a veh it also parachutes onto the airstrip.(please keep in mind this is only for when you join and are placed on nod's side. but anyway your doing alright by the looks of it so far.
 
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