Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Scripts.dll/ssgm plugins on x64 systems
Re: Scripts.dll/ssgm plugins on x64 systems [message #365905 is a reply to message #365904] Sat, 03 January 2009 22:32 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Zack wrote on Sat, 03 January 2009 23:28

When I compile my ssgm plugin on my computer (x86/32bit) it does great. When I compile it on a dedicated box (x64), it gives me LOTS of errors Sad


Said dedicated box likely does not have a proper build environment hooked up. Just use the binaries you compile on your computer, Renegade is all 32bit anyways. Wink
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: hilarius idea
Next Topic: Renegade API C++ help needed
Goto Forum:
  


Current Time: Sun Dec 22 21:38:05 MST 2024

Total time taken to generate the page: 0.00723 seconds