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Conversion [message #364039] Fri, 19 December 2008 17:45 Go to next message
Altzan is currently offline  Altzan
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Can someone do one of the following=

1) Convert a MAX file I have into a gmax file

2) Tell me how to do it myself (NOT including getting 3ds Max).

Thanks, guys In Love

(the file in question is of a Tron Tank Surprised )


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Conversion [message #364051 is a reply to message #364039] Fri, 19 December 2008 19:30 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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ur lucky if u have the .3ds file, but u need 3ds max in order to import 3ds max file into gmax. PM me the file and i will do it for u
Re: Conversion [message #364052 is a reply to message #364039] Fri, 19 December 2008 19:32 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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export as a .w3d or as a .obj or get plugins gmax

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Conversion [message #364056 is a reply to message #364039] Fri, 19 December 2008 20:05 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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No Message Body

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Conversion [message #364060 is a reply to message #364039] Fri, 19 December 2008 20:32 Go to previous messageGo to next message
samous is currently offline  samous
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are you making a tron tank like:

http://tbn1.google.com/images?q=tbn:3sfNwFU_y2eMXM:http://files.turbosquid.com/Preview/Content_on_9_7_2006_10_35_35/tron1.jpge9c74ecf-a4cb-41f3-b3eb-804c31be3525Large.jpg

or what? (grounded, remeber? i can see for myself)


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here

[Updated on: Fri, 19 December 2008 20:32]

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Re: Conversion [message #364061 is a reply to message #364039] Fri, 19 December 2008 20:44 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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I thought of trying to bone it, yes. That's basically what it is.

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Conversion [message #364081 is a reply to message #364039] Sat, 20 December 2008 03:34 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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I have converted it to gmax. You will have to re-texture parts of it but since it had basic coloring Razz

All the turret parts are separate only the vehicles does not contain threads atm. (I guess it is a hover thingy. You can just import threads from a different tank and make them invisible)

[Updated on: Sat, 20 December 2008 03:35]

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Re: Conversion [message #364101 is a reply to message #364081] Sat, 20 December 2008 08:26 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Reaver11 wrote on Sat, 20 December 2008 04:34

I have converted it to gmax. You will have to re-texture parts of it but since it had basic coloring Razz

All the turret parts are separate only the vehicles does not contain threads atm. (I guess it is a hover thingy. You can just import threads from a different tank and make them invisible)


Thanks Thumbs Up


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Conversion [message #364119 is a reply to message #364039] Sat, 20 December 2008 10:53 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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No problem dude Smile

If you need anything just pm Razz
Re: Conversion [message #364128 is a reply to message #364119] Sat, 20 December 2008 11:19 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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3ds max users = leet/pirates
renx users = poor
Re: Conversion [message #364194 is a reply to message #364128] Sat, 20 December 2008 19:28 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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YazooGang wrote on Sat, 20 December 2008 12:19

3ds max users = leet/pirates



Exactly


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Conversion [message #364492 is a reply to message #364194] Tue, 23 December 2008 11:23 Go to previous messageGo to next message
samous is currently offline  samous
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Altzan wrote on Sat, 20 December 2008 18:28

YazooGang wrote on Sat, 20 December 2008 12:19

3ds max users = leet/pirates



Exactly


lol. And PM me when your finished with the modeling/boning/whatever your doing, i whant to see it when it done.

=samous


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Conversion [message #364494 is a reply to message #364128] Tue, 23 December 2008 11:33 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
YazooGang wrote on Sat, 20 December 2008 12:19

3ds max users = leet/pirates
renx users = poor


hi
Re: Conversion [message #364503 is a reply to message #364494] Tue, 23 December 2008 11:45 Go to previous message
samous is currently offline  samous
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madrackz wrote on Tue, 23 December 2008 10:33

YazooGang wrote on Sat, 20 December 2008 12:19

3ds max users = leet/pirates
renx users = poor


hi


hi? and what are your hi-ing?


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
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