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Bounding Box [message #364425] Mon, 22 December 2008 18:44 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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General (3 Stars)
Does the bounding box contain the transitions for a vehicle so when you look at it you see the health and name from strings.tdb ?

I made this vehicle wreckage and it has a bounding box and a world box but you don't see the name or the health using the original mrl transitions just to test.

  • Attachment: test.jpg
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http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Bounding Box [message #364426 is a reply to message #364425] Mon, 22 December 2008 19:10 Go to previous messageGo to next message
saberhawk
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General (1 Star)
Gen_Blacky wrote on Mon, 22 December 2008 19:44

Does the bounding box contain the transitions for a vehicle so when you look at it you see the health and name from strings.tdb ?

I made this vehicle wreckage and it has a bounding box and a world box but you don't see the name or the health using the original mrl transitions just to test.




Neither of which are really used to generate the targeting box. Make sure the model is fully collidable and the box might just show up (Also, make sure the preset has "Targetable" checked *on*)
Re: Bounding Box [message #364435 is a reply to message #364425] Mon, 22 December 2008 21:47 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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Also, tiles cannot be targeted.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Bounding Box [message #364437 is a reply to message #364425] Mon, 22 December 2008 22:19 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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Its not a tile

http://s18.postimage.org/jc6qbn4k9/bricks3.png
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