HUDs? [message #363532] |
Wed, 17 December 2008 10:47 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Is it possible to have a HUD for a specific map? and a completely separate one for other maps? i.e. Have a custom HUD built specifically for a map and included in the .mix?
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Re: HUDs? [message #363538 is a reply to message #363535] |
Wed, 17 December 2008 11:05 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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cAmpa wrote on Wed, 17 December 2008 11:03 | Yes, but not without source changes i guess.
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Client coding? :/ Grr. That'd be a pain the arse.
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Re: HUDs? [message #363543 is a reply to message #363532] |
Wed, 17 December 2008 11:19 |
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cAmpa
Messages: 597 Registered: March 2006
Karma: 0
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Colonel |
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Quote: | Client coding? :/ Grr. That'd be a pain the arse.
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What else, i don't think the normal 3.44 shaders would support this.
Bückstabü!
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