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Re: Stealth Wireframe... [message #362050 is a reply to message #362047] |
Mon, 08 December 2008 19:45 |
pvtschlag
Messages: 122 Registered: April 2004
Karma: 0
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ChewML wrote on Mon, 08 December 2008 21:43 | How easy is it to change the stealth effect colors after this? Is that still controlled by a DDS?
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Yes, just change the stealth_effect.dds like you would for a normal stealth skin.
-Lee
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Re: Stealth Wireframe... [message #362061 is a reply to message #362054] |
Mon, 08 December 2008 19:50 |
pvtschlag
Messages: 122 Registered: April 2004
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samous wrote on Mon, 08 December 2008 21:48 | does the rar make ALL the veh this way, or just the stank.If just the stank, how do you edit it so you can have it for a dif veh? If for all veh, how can you make it just for one?
=samous
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This is only for the stealth tank and the sbh. To change it for other vehicles you would need to alter the code to use the texture that the other vehicles use.
-Lee
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Re: Stealth Wireframe... [message #362065 is a reply to message #362043] |
Mon, 08 December 2008 19:57 |
pvtschlag
Messages: 122 Registered: April 2004
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Just look at the code snippet I posted above. If you can't figure out what to change then I doubt you would even know how to compile it if I were to give you the code for what you wanted.
-Lee
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Re: Stealth Wireframe... [message #362081 is a reply to message #362078] |
Mon, 08 December 2008 20:34 |
anant
Messages: 571 Registered: July 2008 Location: Canada
Karma: 0
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Colonel |
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Whats the big deal?
get all 3 sets of scripts. In order, no problem if u do it that way
Rest in peace spoonplex, We love you.
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Re: Stealth Wireframe... [message #362082 is a reply to message #362043] |
Mon, 08 December 2008 20:35 |
pvtschlag
Messages: 122 Registered: April 2004
Karma: 0
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Altzan wrote on Mon, 08 December 2008 22:27 | Amirite or am I jumping to conclusions
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Yes, you need 3.4.4 to use this.
MGamer wrote on Mon, 08 December 2008 21:04 | maybe its an stupid question but... i need to have shaders enabled to use this?
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Shaders can be disabled.
-Lee
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