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Stealth Wireframe... [message #361981] Mon, 08 December 2008 12:40 Go to next message
LiL KiLLa is currently offline  LiL KiLLa
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Colonel
>_< I search for the stealth wireframe which Scrin got
but he don´t want to give it out....
so.. does someone here in forums got the stealth wireframe
effect and can release it...?

here is the example:
http://i38.tinypic.com/15nlmz7.png


http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
Re: Stealth Wireframe... [message #361984 is a reply to message #361981] Mon, 08 December 2008 13:22 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Colonel
Is that under?

Bückstabü!
Re: Stealth Wireframe... [message #361985 is a reply to message #361984] Mon, 08 December 2008 13:24 Go to previous messageGo to next message
Starbuzzz
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General (1 Star)
cAmpa wrote on Mon, 08 December 2008 14:22

Is that under?


yeah lol


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: Stealth Wireframe... [message #361991 is a reply to message #361981] Mon, 08 December 2008 13:45 Go to previous messageGo to next message
LiL KiLLa is currently offline  LiL KiLLa
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Colonel
sure o.O

http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.
Re: Stealth Wireframe... [message #362000 is a reply to message #361981] Mon, 08 December 2008 14:38 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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lol freaky Under Whats That

I like that skin. It doesn't scroll around like the other ones do, right?


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Stealth Wireframe... [message #362005 is a reply to message #362000] Mon, 08 December 2008 17:01 Go to previous messageGo to next message
anant is currently offline  anant
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Colonel
I know di3hardNL has it

http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.

[Updated on: Mon, 08 December 2008 17:01]

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Re: Stealth Wireframe... [message #362026 is a reply to message #361981] Mon, 08 December 2008 18:53 Go to previous messageGo to next message
samous is currently offline  samous
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Colonel
I GARENTY NO ONE WILL RELEASE THAT!

Thats what makes Scrin specail, those files:

Niko wrote on Sun, 30 November 2008 14:39

i dont want to give it to noone, that effect made me unique Thumbs Up


if you whant, you can make a simular version, but making an outline of the veh in any collor, and making the rest transparent. Not the same, but close.

=samous


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Stealth Wireframe... [message #362028 is a reply to message #361981] Mon, 08 December 2008 19:00 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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Saberhawk posted how to do this awhile back.

At the top of DefaultShaderPluginClass::OnRender in shaders.cpp add

Quote:

if ((render_state->Textures[0] != NULL) && (strcmp(render_state->Textures[0]->Name,"stealth_effect.tga") == 0))
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
}
else
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
}


-Lee
Re: Stealth Wireframe... [message #362033 is a reply to message #362028] Mon, 08 December 2008 19:04 Go to previous messageGo to next message
MGamer is currently offline  MGamer
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pvtschlag wrote on Mon, 08 December 2008 20:00

Saberhawk posted how to do this awhile back.

At the top of DefaultShaderPluginClass::OnRender in shaders.cpp add

Quote:

if ((render_state->Textures[0] != NULL) && (strcmp(render_state->Textures[0]->Name,"stealth_effect.tga") == 0))
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
}
else
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
}


maybe its an stupid question but... i need to have shaders enabled to use this?


rawr.....
Re: Stealth Wireframe... [message #362034 is a reply to message #361981] Mon, 08 December 2008 19:04 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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I might try that except I don't know how to make backgrounds of images transparent.

"Unique"? I'm not sure that's true, seeing as how you're the only one seeing it ingame.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Stealth Wireframe... [message #362035 is a reply to message #362028] Mon, 08 December 2008 19:10 Go to previous messageGo to next message
samous is currently offline  samous
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Colonel
pvtschlag wrote on Mon, 08 December 2008 18:00


Quote:

if ((render_state->Textures[0] != NULL) && (strcmp(render_state->Textures[0]->Name,"stealth_effect.tga") == 0))
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
}
else
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
}



speficically what does this do?


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Stealth Wireframe... [message #362038 is a reply to message #361981] Mon, 08 December 2008 19:20 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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http://pvtschlag.com/u/ScreenShot06.png

Also changing stealth_effect.dds will alter the color.


-Lee
Re: Stealth Wireframe... [message #362041 is a reply to message #362038] Mon, 08 December 2008 19:26 Go to previous message
anant is currently offline  anant
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Colonel
cant someone just make a .zip file?

http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.
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