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Re: RELEASED NOW - Tiberium Refinery Interrior [message #362025 is a reply to message #359120] Mon, 08 December 2008 18:53 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Di3 you don't have to fix such a miniscule detail Tell Me

Havoc on bed is part of the building's health. The less health building has, more wrecked the bed is. I think it's a nice touch Thumbs Up


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Re: RELEASED NOW - Tiberium Refinery Interrior [message #364741 is a reply to message #359120] Wed, 24 December 2008 20:29 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Die can I have permission to edit it just for me to remove the smoke since the smoke or w.e fucks up my fps
Re: RELEASED NOW - Tiberium Refinery Interrior [message #364748 is a reply to message #364741] Wed, 24 December 2008 22:22 Go to previous messageGo to next message
samous is currently offline  samous
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SSnipe wrote on Wed, 24 December 2008 19:29

Die can I have permission to edit it just for me to remove the smoke since the smoke or w.e fucks up my fps


smoke commonly laggs up my game 2 Sad, but if you've read previus release threads by di3, you'd relize that you can edit his work, just as long as you don't post it here for download, only SS. I probly shouldn't be saying this scence i'm not Di3, but from my point of view you can. Like the Barracks Bar, I posted SS of alot of neat changes i made to it, and the errors i found in the originals). If you don't like what I posted, then don't replie to it, I'm h8ing ur Angry posts towards mine (not u specifically, but every one genericly). If you are going to post it, then i suggest you re-phrase the question, b/c it just seams as if your whanting to edit it for your self.

=samous

No arngy replies back on this plz Dont Get It


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Re: RELEASED NOW - Tiberium Refinery Interrior [message #364765 is a reply to message #364741] Thu, 25 December 2008 03:57 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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SSnipe wrote on Wed, 24 December 2008 21:29

Die can I have permission to edit it just for me to remove the smoke since the smoke or w.e fucks up my fps


of course Wink you can edit whatever you want Satisfied

If you want the mist totally removed simlpy remove ref_mist2.w3d out of your data Wink


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Re: RELEASED NOW - Tiberium Refinery Interrior [message #364814 is a reply to message #364765] Thu, 25 December 2008 17:26 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Di3HardNL wrote on Thu, 25 December 2008 02:57

SSnipe wrote on Wed, 24 December 2008 21:29

Die can I have permission to edit it just for me to remove the smoke since the smoke or w.e fucks up my fps


of course Wink you can edit whatever you want Satisfied

If you want the mist totally removed simlpy remove ref_mist2.w3d out of your data Wink

Ok that well be a shit load easier.. thanks
Re: [skin]Tiberium Refinery Interrior [message #369106 is a reply to message #359120] Tue, 27 January 2009 06:37 Go to previous messageGo to next message
zeratul is currently offline  zeratul
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you should've put some of the mutants in the or by the tib river still great though Big Ups

[Updated on: Tue, 27 January 2009 06:38]

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Re: [skin]Tiberium Refinery Interrior [message #373707 is a reply to message #359120] Thu, 26 February 2009 23:30 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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sorry to bumb this topic but i found bugs..

i don't know if it's because i added the gdi ref than overwritten some of the files with the nod ref but i have a video uploading and it should be done anytime, i will post back here with it..

if it is i will need to know all the files for the ref because i have a lot of skins i have almost skined my hole ren


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Re: [skin]Tiberium Refinery Interrior [message #373710 is a reply to message #359120] Thu, 26 February 2009 23:49 Go to previous messageGo to next message
slosha is currently offline  slosha
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looking back, this was a nice idea, but the whole thing looks like crap and is a lag machine.. release your new interior oh great one!!!

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Re: [skin]Tiberium Refinery Interrior [message #373715 is a reply to message #373710] Fri, 27 February 2009 00:00 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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2GLOCK9S wrote on Fri, 27 February 2009 00:49

looking back, this was a nice idea, but the whole thing looks like crap and is a lag machine.. release your new interior oh great one!!!


right...

it doesn't lag that much for me but the fact that is has bugs..


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Re: [skin]Tiberium Refinery Interrior [message #384678 is a reply to message #373715] Wed, 06 May 2009 16:19 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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what files am i going to have to delete to take this mod off? my dad doesnt like it and he wants it off. so i just gotta know what files to delete to get the old gdi and nod ref back.
Re: [skin]Tiberium Refinery Interrior [message #384679 is a reply to message #384678] Wed, 06 May 2009 16:23 Go to previous messageGo to next message
kill is currently offline  kill
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jsut re download it yoda then delet those files and u should ahve the orig ref back Thumbs Up

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Re: [skin]Tiberium Refinery Interrior [message #384680 is a reply to message #384678] Wed, 06 May 2009 16:28 Go to previous messageGo to next message
got2byoda is currently offline  got2byoda
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sorry for double post.
never mind. i found it out
Re: [skin]Tiberium Refinery Interrior [message #384808 is a reply to message #359120] Thu, 07 May 2009 09:38 Go to previous message
Di3HardNL is currently offline  Di3HardNL
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OMG Roni wants it removed? Angry

Delete the W3D files starting with MGREF_ to delete the gdi refinery.

Delete the W3D files starting with MNREF_ to delete the nod refinery.


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