Re: NEW Tiberium Refinery Interrior [message #359193 is a reply to message #359192] |
Thu, 20 November 2008 21:05   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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Canadacdn wrote on Thu, 20 November 2008 20:00 | A notice to all Renegade forums posters: don't ever post skins/changed models on here, people will immediately call it cheats and attack you left and right for it, regardless of how awesome the work is.
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Its awesome but a cheat in my eyes
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Re: NEW Tiberium Refinery Interrior [message #359286 is a reply to message #359263] |
Fri, 21 November 2008 12:30   |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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Di3HardNL wrote on Fri, 21 November 2008 17:33 |
LR01 wrote on Fri, 21 November 2008 06:54 | are those emitters custom?
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well, i edited an existed original renegade emitter.
Not that hard i just edited the size, lifetime and direction
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yea, thought so,there good
I like the way you made the interior, it's refreshing, fits very well with the ref and NOD to, it's not standard, thats is what I like on it.
Moding can be real Fun...
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Re: NEW Tiberium Refinery Interrior [message #359423 is a reply to message #359120] |
Sat, 22 November 2008 18:37   |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Lone0001 wrote on Thu, 20 November 2008 20:22 | Doors you can see through are too much of an advantage to be considered as a simple "advantage" skin, this is a cheat because you can see anything on the other side of them(for example: mines, nukes/ions, other people), I do agree this is a cheat and this should be blocked, anyone who thinks this is not a cheat can't be thinking being able to see stealthed units is a cheat, which it is.
PS. If you don't see this as a cheat then, A) you are a cheater or B) you need to get your head checked.
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@beacons: There are things called "sounds"; you can hear the beacon and thus know it's there...
@mines: If the person who mined the door-ways mined them correctly, then you wouldn't be able to see them even if you had doors with windows in them.
The only argument you can really argue is being able to see inside to know when someone is coming out. But, iirc, you can have your sound tuned just right to where you can here foot steps....So, that's not even an argument I can see...
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Re: NEW Tiberium Refinery Interrior [message #359721 is a reply to message #359550] |
Mon, 24 November 2008 14:31   |
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mrãçķz
Messages: 3069 Registered: August 2007
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General (3 Stars) Permabanned for trying and failing DDoS |
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Di3HardNL wrote on Sun, 23 November 2008 14:56 |
Scrinoid wrote on Sun, 23 November 2008 14:31 |
Di3HardNL wrote on Sun, 23 November 2008 14:29 |
Scrinoid wrote on Sun, 23 November 2008 10:38 |
zunnie wrote on Sun, 23 November 2008 08:51 | You gonna make this public? So we can add it to game-maps downloads?
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DONT DO IT!
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I sended a PM with the files in it to IronWarrior.
so it will be online at game-maps.net soon. Depends on when he reads my pm and uploads it,
Mate, i think i can tell by myself if i upload my modeled work yes or no 
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sure, if only he puted your name under creator's nick
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I'll look for his house if he doesnt 
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I cant stop laughing nice one lol, anyway did you check my Model on PR?
[Updated on: Mon, 24 November 2008 14:32] Report message to a moderator
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