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Some questions [message #356983] Mon, 03 November 2008 00:46 Go to next message
ErroR is currently offline  ErroR
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1.There is a script "test cinematic" it uses a txt file as a script can it be used for other stuff? (eg. crates)
2.Is there a script that changes the team of the player when he dies?(from gdi to nod and from nod to gdi)
3.EDIT: The startup spawners. I know it has been told somewhere but i can't find it. How can I change what spawns from the startup spawners?

[Updated on: Mon, 03 November 2008 01:43]

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Re: Some questions [message #357006 is a reply to message #356983] Mon, 03 November 2008 08:11 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Answer to Number 3 look at picture I uploaded
  • Attachment: 3.jpg
    (Size: 516.30KB, Downloaded 131 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Some questions [message #357009 is a reply to message #356983] Mon, 03 November 2008 08:54 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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about point 2. i only know this script: z_ChangeTeamPowerup but i think you can't use it for change team by dieing Huh

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Mon, 03 November 2008 08:54]

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Re: Some questions [message #357010 is a reply to message #356983] Mon, 03 November 2008 08:58 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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1. What do you mean exactly with "(e.g crates)"?

2. I can code you a script if needed.


Bückstabü!
Re: Some questions [message #357018 is a reply to message #357010] Mon, 03 November 2008 10:29 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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cAmpa wrote on Mon, 03 November 2008 17:58

1. What do you mean exactly with "(e.g crates)"?

2. I can code you a script if needed.

I mean can the script be used only on cinematics or something else, like a master sript it uses a txt as a script. By eg. crates i meant.. can in the "Test cinematic" script be written (eg. the ion storm crate can that script be written in a txt and attached to a crate)

i'm preety sure it's not understandable what i wrote above.. well i can't express myself sometimes
Re: Some questions [message #357019 is a reply to message #357006] Mon, 03 November 2008 10:32 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Gen_Blacky wrote on Mon, 03 November 2008 17:11

Answer to Number 3 look at picture I uploaded

1.I did that but they still spawn as the normal ones (I even edited the standard soldier preset it still spawns as a normal soldier).
2. I tried to make separate spawners (copies) and use them and instead of soldiers (startup spawners not bots) random weapons spawned.
Re: Some questions [message #357021 is a reply to message #356983] Mon, 03 November 2008 11:07 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Quote:

(eg. the ion storm crate can that script be written in a txt and attached to a crate)



I think yes, but it's much easier to code it in scripts.


Bückstabü!
Re: Some questions [message #357079 is a reply to message #356983] Mon, 03 November 2008 19:02 Go to previous messageGo to next message
samous is currently offline  samous
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if you talking about the scripots like drop files, but that do different effects (the nuke missle drop, or just the nuke beacon, uses a txt file 2) then i can help you with that. But, plz be more clear, i'm not the onl;y one here who doesn't understand.


-all this is about point #1
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Re: Some questions [message #357134 is a reply to message #356983] Tue, 04 November 2008 06:35 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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I never figured out how to edit the soldier you spawn as, either. I tried but you always spawn as a minigunner.
Anyone ever figure it out?


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Some questions [message #357135 is a reply to message #357134] Tue, 04 November 2008 06:40 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Altzan wrote on Tue, 04 November 2008 14:35

I never figured out how to edit the soldier you spawn as, either. I tried but you always spawn as a minigunner.
Anyone ever figure it out?


as .MIX yes
If you still want to use a .MIX then use scripts, SSGM for example


Moding can be real Fun...
Re: Some questions [message #357136 is a reply to message #357134] Tue, 04 November 2008 07:18 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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Altzan wrote on Tue, 04 November 2008 14:35

I never figured out how to edit the soldier you spawn as, either. I tried but you always spawn as a minigunner.
Anyone ever figure it out?


look at Reborn's Hunt The Player Mode, in there you can see what he did.
basicly thats what you want, also it has some sort of script in it that if you in this case are the carrier of the ''virus'' you get swapped to another team so people can kill you, and there more like that.
source for HTPM is available somewhere on this forum, just search Wink
good luck.


Re: Some questions [message #357143 is a reply to message #357135] Tue, 04 November 2008 08:53 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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LR01 wrote on Tue, 04 November 2008 15:40

Altzan wrote on Tue, 04 November 2008 14:35

I never figured out how to edit the soldier you spawn as, either. I tried but you always spawn as a minigunner.
Anyone ever figure it out?


as .MIX yes
If you still want to use a .MIX then use scripts, SSGM for example

yes i want a mix. But i don't know (and don't want)how to put scripts in scripts.dll. I don't know neither C++ neither SSGM.
I need gdi soldiers to have a flamethrower (only) and nod to spawn as viceroids ( Very Happy ) but i edited both and they still spawn as normal ones.

[Updated on: Tue, 04 November 2008 08:56]

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Re: Some questions [message #357528 is a reply to message #356983] Thu, 06 November 2008 07:49 Go to previous message
ErroR is currently offline  ErroR
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PLease help i hate this spawner thing.. i edit a existing AI spawner for bots but they still spawn as they must(officers) (Single player) HELP Dont Get It
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