HOMMING MISSLES [message #355031] |
Sun, 19 October 2008 13:35 |
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samous
Messages: 616 Registered: August 2008
Karma: 0
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Colonel |
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Is this possible?:
A tank fires a missle, the missle flys for 3 seconds, is "deleted" and another missle is "spawned" that has the script Hun_The_Player [or something like that] and then starts following poeple till it hits some one/some thing.
=samous
NOTE: this would be a good thing to have in a mod you might make, if it is possible.
Samous Ind. modding group website:
and Facebook Page: here
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Re: HOMMING MISSLES [message #355036 is a reply to message #355031] |
Sun, 19 October 2008 14:23 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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MLRS missiles home in a little bit, but in a pitiful way... nowhere near what you're aiming for I'm sure.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: HOMMING MISSLES [message #355167 is a reply to message #355031] |
Mon, 20 October 2008 13:28 |
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Altzan
Messages: 1586 Registered: September 2008 Location: Tennessee
Karma: 0
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General (1 Star) |
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I think that's what MLRS missile uses.
I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
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Re: HOMMING MISSLES [message #355208 is a reply to message #355192] |
Mon, 20 October 2008 21:38 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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C-130 wrote on Mon, 20 October 2008 20:31 | i'm sry, but what does a homming missle do?
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Stop talking to yourself
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Re: HOMMING MISSLES [message #355230 is a reply to message #355031] |
Tue, 21 October 2008 03:33 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
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Commander |
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The MRLS' missiles do it, the Stanks' missiles do it and on C&C_BunkersTS, Gunners' do it too (but in a weird way).
For the MRLS and the Stank, you have to aim precisely. But it works fine then ^^.
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