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EA AXES TIBERIUM [message #352611] Tue, 30 September 2008 12:41 Go to next message
IronWarrior is currently offline  IronWarrior
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http://kotaku.com/5057012/ea-axes-tiberium-for-not-meeting-standards

Reportly EA has axed Tiberium, but is it true or not, have to wait till EA announces it themselfs.

So seems like EA is fail again.
Re: EA AXES TIBERIUM [message #352612 is a reply to message #352611] Tue, 30 September 2008 12:44 Go to previous messageGo to next message
Starbuzzz
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At least I hope this paves the way for Renegade 2.

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Re: EA AXES TIBERIUM [message #352613 is a reply to message #352611] Tue, 30 September 2008 12:45 Go to previous messageGo to next message
u6795 is currently offline  u6795
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I raged so hard the sun pissed itself.

yeah
Re: EA AXES TIBERIUM [message #352615 is a reply to message #352611] Tue, 30 September 2008 12:48 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Wow.

WOW.

FUCKING WOW.

Something that MAY have been good to come out of EA, and it gets canceled. Wooow.


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Re: EA AXES TIBERIUM [message #352621 is a reply to message #352611] Tue, 30 September 2008 13:27 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Would you guys rather have a game that was 'not up to snuff' so you could play it, and then bitch and moan about how much it sucked, and how much EA 'fails?'

If a company like EA deemed that this game did not meet their quality standards, then it was probably pretty horrible; seeing as they are willing to take the monetary losses associated with Tiberium's development so far. If anything, it means they might be listening to gamers, and are making changes to produce games that people will enjoy playing.


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Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: EA AXES TIBERIUM [message #352622 is a reply to message #352621] Tue, 30 September 2008 13:40 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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http://planetcnc.gamespy.com/fullstory.php?id=154098

Confirmed.

I would rather have a game they this is "not up to par" released than have no game at all. I for one have never complained about EA or their games... to the contrary, actually.

[Updated on: Tue, 30 September 2008 13:41]

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Re: EA AXES TIBERIUM [message #352624 is a reply to message #352611] Tue, 30 September 2008 13:55 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
They realized they couldn't make it renegade standards, gameplay wise!

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: EA AXES TIBERIUM [message #352628 is a reply to message #352611] Tue, 30 September 2008 14:15 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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FUCKING EA, they are just son of bitches there hope theyre fucking houses gets burned
Re: EA AXES TIBERIUM [message #352629 is a reply to message #352624] Tue, 30 September 2008 14:19 Go to previous messageGo to next message
candy is currently offline  candy
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Goztow wrote on Tue, 30 September 2008 15:55

They realized they couldn't make it renegade standards, gameplay wise!


2 true
never will there be another game like renegade
it makes renegade special, and that is good in a way as well
Re: EA AXES TIBERIUM [message #352632 is a reply to message #352611] Tue, 30 September 2008 14:22 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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every fucking c&c FPS game gets cancelled, Renegade only got released because westwood did a great job! but EA fucked up renegade damn much, im fucking pissed
Re: EA AXES TIBERIUM [message #352635 is a reply to message #352624] Tue, 30 September 2008 14:30 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Goztow wrote on Tue, 30 September 2008 16:55

They realized they couldn't make it renegade standards, gameplay wise!


Yep, all those broken gameplay mechanics that took everyone else but WS to fix, and is still being debated... That gameplay sure is great!
Re: EA AXES TIBERIUM [message #352637 is a reply to message #352635] Tue, 30 September 2008 14:32 Go to previous messageGo to next message
u6795 is currently offline  u6795
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Aircraftkiller wrote on Tue, 30 September 2008 17:30

Goztow wrote on Tue, 30 September 2008 16:55

They realized they couldn't make it renegade standards, gameplay wise!


Yep, all those broken gameplay mechanics that took everyone else but WS to fix, and is still being debated... That gameplay sure is great!

I know, right? Doesn't surprise me that nobody plays it anymore. OH, WAIT! It's not dead! Coincidentally, neither is A Path Beyond!

Edit: No matter what their definition of quality is, any C&C game is good enough for me. We'll never know if Tiberian Twilight or Continuum would have been any good. They might have even been the shittiest games ever made, but that wouldn't affect my willingness to play it and love it.

tl;dr C&C = Automatic win all the time (except Generals)


yeah

[Updated on: Tue, 30 September 2008 14:47]

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Re: EA AXES TIBERIUM [message #352639 is a reply to message #352611] Tue, 30 September 2008 14:41 Go to previous messageGo to next message
archerman is currently offline  archerman
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Command & Conquer Renegade:1
Electronic Arts Los Angeles:0


sorry for my English

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Re: EA AXES TIBERIUM [message #352642 is a reply to message #352611] Tue, 30 September 2008 15:07 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
FFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCKKKKKKKKKKK
Re: EA AXES TIBERIUM [message #352643 is a reply to message #352611] Tue, 30 September 2008 15:18 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Tbh imo this is EA's way of saying "fuck it we are too lazy/incompetent to make this game/any fps in the C&C universe".

Re: EA AXES TIBERIUM [message #352654 is a reply to message #352612] Tue, 30 September 2008 17:12 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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pawkyfox wrote on Tue, 30 September 2008 14:44

At least I hope this paves the way for Renegade 2.

damn straight


liquidv2
Re: EA AXES TIBERIUM [message #352683 is a reply to message #352654] Tue, 30 September 2008 19:52 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Apparently it was going to suck anyways
Re: EA AXES TIBERIUM [message #352692 is a reply to message #352611] Tue, 30 September 2008 21:44 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
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Anyone want to buy two domains?

tiberiumforums.net
and tibforums.net


http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
Re: EA AXES TIBERIUM [message #352694 is a reply to message #352611] Tue, 30 September 2008 22:35 Go to previous messageGo to next message
Mauler
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Good the style of the game was terrible... expected this to happen
Re: EA AXES TIBERIUM [message #352695 is a reply to message #352694] Tue, 30 September 2008 22:51 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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very very sad, i love that HD trailer from tiberium...

samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

Re: EA AXES TIBERIUM [message #352699 is a reply to message #352611] Tue, 30 September 2008 23:00 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I for one LOVED the style of it. I'm not one to go crazy over graphics, but the atmosphere and everything was almost exactly what a Tiberian Series game shoulda been. The concept was actually good too- Aslong as you could kill buildings, aswell as capture them, woulda been fine for me (Assuming the only way to capture them was with engineers).

This is really disappointing.


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Re: EA AXES TIBERIUM [message #352703 is a reply to message #352611] Tue, 30 September 2008 23:09 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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A game that has an average of 60-100 people on it per day is most definitely not "alive" by most methods of measuring success.
Re: EA AXES TIBERIUM [message #352706 is a reply to message #352637] Tue, 30 September 2008 23:37 Go to previous messageGo to next message
Jonty is currently offline  Jonty
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Viva la Resistance!
u6795 wrote on Tue, 30 September 2008 22:32


I know, right? Doesn't surprise me that nobody plays it anymore. OH, WAIT! It's not dead! Coincidentally, neither is A Path Beyond!


RENEGAED IS DYING WAAAAH

Canadacdn wrote on Tue, 30 September 2008 23:07

FFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCKKKKKKKKKKK


KHAAAAAAAAAAAAAAAAAAAAAAAAN

On a more serious note, I was looking forward to this game. I hoped it would fix all the things I don't like about Battlefield 2142 (which isn't much). Sad
Re: EA AXES TIBERIUM [message #352707 is a reply to message #352703] Tue, 30 September 2008 23:40 Go to previous messageGo to next message
luv2pb is currently offline  luv2pb
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Not everything is as it appears
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Aircraftkiller wrote on Wed, 01 October 2008 02:09

A game that has an average of 60-100 people on it per day is most definitely not "alive" by most methods of measuring success.

inb4 Crimson stats


N00bstories Director Of Operations
Re: EA AXES TIBERIUM [message #352708 is a reply to message #352611] Tue, 30 September 2008 23:42 Go to previous messageGo to previous message
Troopzor is currently offline  Troopzor
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This doesn't surprise me. It wasn't going to have C&C_Mode OF COURSE it was going to fail.

=)

Renegade 2 here we come! =D!


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