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Re: EA AXES TIBERIUM [message #352621 is a reply to message #352611] |
Tue, 30 September 2008 13:27 |
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nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
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General (2 Stars) |
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Would you guys rather have a game that was 'not up to snuff' so you could play it, and then bitch and moan about how much it sucked, and how much EA 'fails?'
If a company like EA deemed that this game did not meet their quality standards, then it was probably pretty horrible; seeing as they are willing to take the monetary losses associated with Tiberium's development so far. If anything, it means they might be listening to gamers, and are making changes to produce games that people will enjoy playing.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
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Re: EA AXES TIBERIUM [message #352624 is a reply to message #352611] |
Tue, 30 September 2008 13:55 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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They realized they couldn't make it renegade standards, gameplay wise!
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: EA AXES TIBERIUM [message #352629 is a reply to message #352624] |
Tue, 30 September 2008 14:19 |
candy
Messages: 62 Registered: March 2007
Karma: 0
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Recruit |
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Goztow wrote on Tue, 30 September 2008 15:55 | They realized they couldn't make it renegade standards, gameplay wise!
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2 true
never will there be another game like renegade
it makes renegade special, and that is good in a way as well
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Re: EA AXES TIBERIUM [message #352637 is a reply to message #352635] |
Tue, 30 September 2008 14:32 |
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u6795
Messages: 1261 Registered: March 2006 Location: Maryland
Karma: 0
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General (1 Star) |
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Aircraftkiller wrote on Tue, 30 September 2008 17:30 |
Goztow wrote on Tue, 30 September 2008 16:55 | They realized they couldn't make it renegade standards, gameplay wise!
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Yep, all those broken gameplay mechanics that took everyone else but WS to fix, and is still being debated... That gameplay sure is great!
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I know, right? Doesn't surprise me that nobody plays it anymore. OH, WAIT! It's not dead! Coincidentally, neither is A Path Beyond!
Edit: No matter what their definition of quality is, any C&C game is good enough for me. We'll never know if Tiberian Twilight or Continuum would have been any good. They might have even been the shittiest games ever made, but that wouldn't affect my willingness to play it and love it.
tl;dr C&C = Automatic win all the time (except Generals)
yeah
[Updated on: Tue, 30 September 2008 14:47] Report message to a moderator
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Re: EA AXES TIBERIUM [message #352695 is a reply to message #352694] |
Tue, 30 September 2008 22:51 |
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Samous Mods
Messages: 55 Registered: December 2007 Location: city in occupation
Karma: 0
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Recruit |
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very very sad, i love that HD trailer from tiberium...
samous wrote on Thu, 18 September 2008 21:03 | Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.
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samous wrote on Sat, 04 October 2008 13:50 | Awwww, pity. My join request was denied. I'm still samous. O well...
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Re: EA AXES TIBERIUM [message #352699 is a reply to message #352611] |
Tue, 30 September 2008 23:00 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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I for one LOVED the style of it. I'm not one to go crazy over graphics, but the atmosphere and everything was almost exactly what a Tiberian Series game shoulda been. The concept was actually good too- Aslong as you could kill buildings, aswell as capture them, woulda been fine for me (Assuming the only way to capture them was with engineers).
This is really disappointing.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: EA AXES TIBERIUM [message #352707 is a reply to message #352703] |
Tue, 30 September 2008 23:40 |
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luv2pb
Messages: 1488 Registered: February 2004
Karma: 0
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General (1 Star) Not everything is as it appears Untouchable |
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Aircraftkiller wrote on Wed, 01 October 2008 02:09 | A game that has an average of 60-100 people on it per day is most definitely not "alive" by most methods of measuring success.
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inb4 Crimson stats
N00bstories Director Of Operations
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