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How to win. [message #13351] |
Fri, 11 April 2003 12:18 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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March 2002- Best teamwork in big games ever, odd time on good servers you will see better but rarely. Last year had good stuff
Homey
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Re: How to win. [message #14410] |
Mon, 14 April 2003 20:04 |
John Shaft Jr.
Messages: 509 Registered: February 2003 Location: Chicago, Illinois, U.S.A.
Karma: 0
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Colonel |
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[sg | the0ne]Defense defense defense.
Support support support.
(this doesnt apply to small games)
Support your tanks, heavy infi & harvey with engie/tech.
Defend your base so you don't get boxed in.
Engie support makes ALL the difference. There is nothing more lame than having your teams tank getting destroyed while they fire from within/right next to the base. If you can't be safe & repaired RIGHT AT YOUR FRONT DOOR then the game is over, just leave. Tanks camping @ front door on defense should get as many engies as needed to repell the enemy.
The last few games I've played I taken up the support position more of the time & I'm getting good results.
1. Rep harvey & buildings
2. Visit field & rep anything there that needs it / c4 their harvey.
3. Go on offensive.
4. Die
5. See step 1
End result : you win.
Engie support & team work owns your commando tactics
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Ummmmmm.... that tactic is good but only for certain maps. For maps like C&C_Hourglass, C&C_Field, and C&C_Under, that tactic is very good cause those maps require a big push into the enemies base to take out a building. Its like you said, first you set up and get the enemy pinned down in thier base. Once you have that then you keep pounding their base while this is happening you get Engineer or Hotwire/tech support. I prefer to get a Hotwire and run out onto the field and heal the tanks. Now once you have the enemy pinned down you have two choices. Rush and try to take out a building or leave the enemy pinned in and try to win with points.
But on other maps, like C&C_Volcano, C&C_Walls_Flying, C&C_Complex, C&C_Islands, C&C_Canyon and C&C_City_Flying that tactic is not required. I mean its always good to have tanks on the field on those maps, but you have to admit commando tactics come in handy on those maps. Don't get me wrong, I like playing as a team. hell on those maps i do not rush until i see someone esle rushing and I go with them to blow up a building. But commando tactics can win a game for you on those maps.
I myself would never do a commando tactic UNLESS it comes down to where me and my team is losing real badly and we need to do something to win the game.
The point of this what I'm trying to make is commando tactics are also good to do. They are not the best but they can win you a game.
The reason why I say that is because it sounds like you're saying commando tactics suck and not to use them. I know you didn't mean it that way, just saying.
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Re: How to win. [message #18076] |
Thu, 01 May 2003 15:34 |
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coolmant
Messages: 219 Registered: February 2003
Karma: 0
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Recruit |
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[sg | the0ne]Defense defense defense.
Support support support.
(this doesnt apply to small games)
Support your tanks, heavy infi & harvey with engie/tech.
Defend your base so you don't get boxed in.
Engie support makes ALL the difference. There is nothing more lame than having your teams tank getting destroyed while they fire from within/right next to the base. If you can't be safe & repaired RIGHT AT YOUR FRONT DOOR then the game is over, just leave. Tanks camping @ front door on defense should get as many engies as needed to repell the enemy.
The last few games I've played I taken up the support position more of the time & I'm getting good results.
1. Rep harvey & buildings
2. Visit field & rep anything there that needs it / c4 their harvey.
3. Go on offensive.
4. Die
5. See step 1
End result : you win.
Engie support & team work owns your commando tactics
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Not if I snipe all your engies.
Goodbye and thanks for all the games Westwood!
You will solute me!
"Keep 'em comin!"
-Havoc
WOL: coolmant, poisionous_frog (Gamespy)
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How to win. [message #35225] |
Thu, 31 July 2003 11:21 |
tufdude45
Messages: 21 Registered: July 2003 Location: Canada,B.C.
Karma: 0
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omfg stfu you dont know me do u? i always play on the biggest games and i know that if u defend u lose u n00b
Mess with the best, die like the rest. Till all are one.
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How to win. [message #35296] |
Thu, 31 July 2003 20:05 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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tufdude45 | omfg stfu you dont know me do u? i always play on the biggest games and i know that if u defend u lose u n00b
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Yeah ive seen you your a fucking point whore bitch. Tell me how could a team win if they were being sniped for lots of pts and tanks were preventing attacking structures and hotwires were stopping nukes...dumbfucker you have no idea how big games are played. Smaller games you still do both. I've played all sorts of clan games and i know that defending works in most cases.
Homey
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How to win. [message #36321] |
Mon, 04 August 2003 19:15 |
tufdude45
Messages: 21 Registered: July 2003 Location: Canada,B.C.
Karma: 0
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Recruit |
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IM a point whore coming from you, I'm a team player, you dont have to point whore to get a lot of points. i though you'd know that but ur just like all the other fucking n00bs
Mess with the best, die like the rest. Till all are one.
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How to win. [message #49847] |
Mon, 29 September 2003 19:15 |
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JiggakoZz
Messages: 63 Registered: March 2003 Location: Eastern US
Karma: 0
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Recruit |
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how you win:
Have a team completely composed of infrantry, i GUARANTEE VICTORY...
"Sex is like math,
Add the bed,
Subtract the clothes,
Divide the legs,
And pray you don't
Multiply."
http://www.ebaumsworld.com
^--go there
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How to win. [message #49996] |
Tue, 30 September 2003 15:35 |
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JiggakoZz
Messages: 63 Registered: March 2003 Location: Eastern US
Karma: 0
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Recruit |
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xpontius | "infantry"?
noooo
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Well, I was in a hurry, but yes, infantry.
That is, if you play in servers larger than 20 people.
Why do you think it's nearly always a victory for GDI if you let the WF die?
I'll tell you why:
1) Your team has no more tanks to leave the base with, so everyone's in the base, which makes it easy to disarm beacons.
2) The enemy will now come to you, becuase they think they have you on the ropes.
3) A few good moderatly skilled snipers can easily shoot tanks that will come to the base.
4) All of the n00bs don't have tanks for the other team to shoot at.
5) N00bs LOVE getting Mobius/Mendoza and PIC/Raves... and 3 or 4 can stop any semi-organized rush.
BAM, times run out, you win...
"Sex is like math,
Add the bed,
Subtract the clothes,
Divide the legs,
And pray you don't
Multiply."
http://www.ebaumsworld.com
^--go there
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