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Harvester problem [message #351837] Tue, 23 September 2008 04:53 Go to next message
RidoYugo is currently offline  RidoYugo
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Hello,

I want to remake some multiplayer maps, but the harvester won't work when i've saved the map.
I've made the .lvl file with levelredit.
Then i've edited the map with leveledit and saves it as a .mix
I've loaded in my FDS, only the harvester get out of the WF but then he stand still and do nothing anymore.

How can i fix this?

Thanks!!

Yours,
Ridoyugo
Re: Harvester problem [message #351838 is a reply to message #351837] Tue, 23 September 2008 05:06 Go to previous messageGo to next message
futura83
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Viva la Resistance!
You gotta manually set where the tib field is (using a script zone) and path find the harvester:


From the WF/AIR to the tib field and from the tib field (and back) to the refinery....but there is probably more to it than that.


This is a signature. Reading this is wasting your time.
Re: Harvester problem [message #351842 is a reply to message #351838] Tue, 23 September 2008 05:46 Go to previous messageGo to next message
RidoYugo is currently offline  RidoYugo
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the paths and the script zone is already there, because i edit a normal map.

And a half year ago i did make maps to and they work fine when i save them as .mix
Re: Harvester problem [message #351844 is a reply to message #351837] Tue, 23 September 2008 06:00 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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yooo should try to check the pathfinding and generate it

Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: Harvester problem [message #351845 is a reply to message #351837] Tue, 23 September 2008 06:06 Go to previous messageGo to next message
RidoYugo is currently offline  RidoYugo
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I know the problem now, the paths don't works because levelredit export them wrong.
I've downloaded the .lvl files from game-maps.net and they work fine.
Now i only need C&C_City_Flying.lvl
Re: Harvester problem [message #351846 is a reply to message #351845] Tue, 23 September 2008 06:13 Go to previous messageGo to next message
reborn is currently offline  reborn
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RidoYugo wrote on Tue, 23 September 2008 09:06

I know the problem now, the paths don't works because levelredit export them wrong.
I've downloaded the .lvl files from game-maps.net and they work fine.
Now i only need C&C_City_Flying.lvl




I'm pretty sure zunnie already put that on game-maps.



Re: Harvester problem [message #351847 is a reply to message #351837] Tue, 23 September 2008 06:20 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Yes i did reborn Smile

I suggest you use this city flying levelfile, it has the barracks
spawnpoints added to it.

http://ren.game-maps.net/index.php?action=file&id=1253


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Re: Harvester problem [message #351855 is a reply to message #351837] Tue, 23 September 2008 07:14 Go to previous message
RidoYugo is currently offline  RidoYugo
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aaah thnx
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