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Re: Auto-downloader.. How much control does it have..? [message #351129 is a reply to message #348626] |
Wed, 17 September 2008 07:07 |
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JohnDoe
Messages: 1416 Registered: May 2006
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General (1 Star) |
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Baker wrote on Fri, 29 August 2008 09:11 | What about custom skins? For example in some servers in cs:s, Admins will get custom skins with ADMIN in big bold letters on the backside and frontside, and donaters and such will get too choose from a set of skins.
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Definitely a top priority when it comes to fixing Renegade!!!11
lol
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Re: Auto-downloader.. How much control does it have..? [message #351135 is a reply to message #351129] |
Wed, 17 September 2008 09:14 |
nope.avi
Messages: 601 Registered: December 2007 Location: Canada
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Colonel |
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JohnDoe wrote on Wed, 17 September 2008 10:07 |
Baker wrote on Fri, 29 August 2008 09:11 | What about custom skins? For example in some servers in cs:s, Admins will get custom skins with ADMIN in big bold letters on the backside and frontside, and donaters and such will get too choose from a set of skins.
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Definitely a top priority when it comes to fixing Renegade!!!11
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The wasn't even a suggestion, I was just asking because it'd be pretty awesome, but since you take a negative spin on everything in life I guess that's what I'd espect to hear yeah.
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Re: Auto-downloader.. How much control does it have..? [message #351477 is a reply to message #351130] |
Sat, 20 September 2008 15:17 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Jerad Gray wrote on Wed, 17 September 2008 16:18 |
StealthEye wrote on Fri, 29 August 2008 05:29 | It's not name based, it's hash based. Multiple files with the same name should not give any problems at all.
Downloaded files will be cached somehow. The details are not yet known, but the idea is to have some kind of cache limit and it removes old stuff from the cache. There would be some possibility to save a downloaded file permanently though.
For now, only maps will be downloadable. Exactly as Gozy said, adding custom sounds is only possible by cloning the originals and changing the maps to have different sounds.
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It sounds like it would cause a lot of download work for what ever server hosts the maps, I would prefer to have thousands of maps in my data folder, rather than having to wait for the same map to download each time I join the server...
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You would have to download it from the server only once, untill the serverowner decides it needs to be changed for any reason.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Auto-downloader.. How much control does it have..? [message #351637 is a reply to message #348488] |
Sun, 21 September 2008 19:24 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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I didn't read any other posts other than the first post so forgive me if this has been suggested.
Perhaps make the auto-downloader have "priority downloads."
For example, every time there is a new update, it would page the player and say "A new <insert update here> is available."
However, depending on the priority of the update, it could be decided upon by the player to download it or not. For example, lets say there is a patch update, this takes priority and must be downloaded. However, for things such as maps and textures, they should be recommended, but not required. As for things such as sounds, they should be "extra" and downloaded by choice of the player.
[Updated on: Sun, 21 September 2008 19:24] Report message to a moderator
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Re: Auto-downloader.. How much control does it have..? [message #353512 is a reply to message #348488] |
Mon, 06 October 2008 16:18 |
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Ryu wrote on Thu, 28 August 2008 06:18 | Don't get me wrong, shit's great for maps and texture tweaks...
But umm.. Custom sounds..? don't get me wrong.. if you like being annoyed the fuck out of with custom sounds, that's cool by me.. But is there a possibility to disable them client side?
I really don't want to waste disk space, and have my music interrupted by sounds I really don't want.
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What would the down side of linking the deserted chat rooms of the original renegade lobbys and linking them to I.R.C. chat rooms thought it would be more interesting as you can acctually make the chat rooms used.
Seriously people how can you fight a war on terrorism with all of your borders wide open!
The Goverment Has Failed All Of You.
Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
[Updated on: Mon, 06 October 2008 16:18] Report message to a moderator
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Re: Auto-downloader.. How much control does it have..? [message #353559 is a reply to message #353558] |
Tue, 07 October 2008 01:30 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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CarrierII wrote on Tue, 07 October 2008 03:18 | No, the modified map will either not share the same name as the original (EG: C&C_Field_Mod.mix) or the mods will be serverside and you won't download anything...
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The filename is unimportant, the version of the map loaded depends on the contents.
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Re: Auto-downloader.. How much control does it have..? [message #353568 is a reply to message #348488] |
Tue, 07 October 2008 03:58 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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The auto map downloader will probably hash the files rather than rely on the name. If you play on a modified server, you will download the modified map once. After you played there once, you will not need to download the same modifications again. The default map is also still available, so you will not need to download that again either.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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